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    C# and Unity: Complete Beginners Guide to Game Programming

    Posted By: BlackDove
    C# and Unity: Complete Beginners Guide to Game Programming

    C# and Unity: Complete Beginners Guide to Game Programming
    Published 11/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English | Duration: 132 lectures • 17h 14m | Size: 9.15 GB


    Become a professional Game Developer and learn to write professional C# Code for Unity in 2022

    What you'll learn
    Learn C# from scratch. No prior experience required
    Master the Unity Game-Engine
    Create playable 2D-Games
    Professional Practices for common Game-Mechanics
    Learn shortcuts and professional workflows for Unity and Visual Studio
    Use Physics in your games
    Add Audio to your game
    Create interactive User Interfaces
    Master the Math for Moving and Rotating Objects

    Requirements
    Students should install Unity and Visual studio to follow along. There are A LOT OF PRACICE EXERCISES throughout the course with downloadable Exercise-Projects. I want you to follow along!
    Description
    Start developing professional code for your Games

    If you want to create your first Games the Unity-Engine and C# are the right tools for the job. The Unity-Engine is used by many successful Indie and Triple-A Titles and this course is the best way to get a fundamental understanding of Unity.



    Create Games the way you imagine them

    Most Hobby-Gamedevelopers struggle with the Programming-Aspect their games and thus are very limited in what mechanics they can implement.

    My goal is to unleash your creative freedom by giving you the tools you need to build the games you want to build.



    By the end of this course you will have created at least a Console-Game, an Obstacle-Course and a Shoot em up.

    I am a devout follower of a practical approach to programming. So this course will be primarily project-based. You won't just learn dry theory and forget everything within a matter of days but instead apply the learned concepts with practical exercises and projects.



    What makes me qualified to teach you?

    My name is Andreas Metz and I have a Master's Degree in Science for educating Computer Science & Psychology. I have been teaching Game-Programming in schools and universities for more than 10 years now and as a result I have plenty of experience in what works and what doesn't when it comes to learning how to code.



    My promise to You

    This course will be rather demanding. Programming is no easy topic but if you stick to it and do the exercises and projects yourself you will aquire an excellent understanding of the Unity-Game-Engine and have the skills to implement your own 2D-Games.



    What is this Unity-C# Course all about?

    In this complete Beginners Guide to C# in Unity you'll not only learn the Essentials of C# and Unity but also how to code with the mindset of a professional Game-Programmer.



    This course will cover everything you need to know to start developing your own games including:



    Basics of C# and Console Applications

    Variables

    Creating Console-Applications

    If-Statements

    Loops

    Collections

    Functions / Methods

    Workflows in Visual Sudio

    Unity

    Editor-Basics

    Setting up Unity Projects

    Using Physics

    Basic Scripting in Unity

    Differences between classical C# development and Unity

    Moving Objects

    Creating/Destroying Objects

    Handle Collisions

    Audio

    Fire Projectiles

    Export Projects

    Multiple Levels

    Timers & Cooldowns

    User Interface (Text, Buttons, HP-Bars…)

    Vector-Math for more complex movement

    Rotating Objects

    Common Pitfalls in Unity

    Professional Workflows for Unity-Programming



    Go ahead and click the enroll button, and I'll see you in lesson 1!

    Cheers,
    Andreas

    Who this course is for:
    Complete Beginners. Programming experience is helpful but in no way required.
    Hobby developers who want to create their own game.
    Gamedesigners or Artists who want to get an understanding of Programming so they can finally create their own game.
    People who want to break into the industry and learn professional workflows for the Unity-Engine.
    Experienced Programmers who want to learn how to professionally work with Unity.