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Creating a Sidescroller Game

Posted By: eBookRat
Creating a Sidescroller Game

Creating a Sidescroller Game: Unreal Engine 5: Beginner Book 1
by Donna Betancourt

English | April 3, 2024 | ASIN: B0CW1H3LBH | 115 pages | PDF | 25 Mb

The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play (Game Design and Development)

Posted By: First1
The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play (Game Design and Development)

The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play (Game Design and Development) by Zack Hiwiller
English | September 24th, 2018 | ISBN: 0134873262 | 241 pages | True PDF | 6.99 MB

Game Designers: Learn from the Masters!

Beginning C++ Game Programming: Learn to program with C++ by building fun games, 2nd Edition (Repost)

Posted By: step778
Beginning C++ Game Programming: Learn to program with C++ by building fun games, 2nd Edition (Repost)

John Horton, "Beginning C++ Game Programming: Learn to program with C++ by building fun games, 2nd Edition"
English | 2019 | pages: 746 | ISBN: 1838648577 | EPUB | 19,7 mb

Building the Classic Snake Game with Python [Updated: 1/30/2024]

Posted By: IrGens
Building the Classic Snake Game with Python [Updated: 1/30/2024]

Building the Classic Snake Game with Python [Updated: 1/30/2024]
.MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 17m | 230 MB
Instructor: Robin Andrews

The Black Art of Multiplatform Game Programming

Posted By: step778
The Black Art of Multiplatform Game Programming

Jazon Yamamoto, "The Black Art of Multiplatform Game Programming"
English | 2014 | pages: 250 | ISBN: 1305110382 | PDF | 7,8 mb

3D Graphics for Game Programming

Posted By: DZ123
3D Graphics for Game Programming

JungHyun Han, "3D Graphics for Game Programming"
English | 2011 | ISBN: 1439827370 | PDF | pages: 325 | 30.0 mb

How to Write a Bitboard Chess Engine: How Chess Programs Work

Posted By: readerXXI
How to Write a Bitboard Chess Engine: How Chess Programs Work

How to Write a Bitboard Chess Engine: How Chess Programs Work
by FM Bill Jordan
English | 2022 | ASIN: B08BDZ2K8B | 200 Pages | PDF (conv) | 0.88 MB

Mathematics for Game Programming and Computer Graphics

Posted By: Free butterfly
Mathematics for Game Programming and Computer Graphics

Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments by Penny de Byl
English | November 30, 2022 | ISBN: 1801077339 | 444 pages | PDF | 34 Mb

Code Gamers development 2 in 1 Value Bundle

Posted By: eBookRat
Code Gamers development 2 in 1 Value Bundle

Code Gamers development 2 in 1 Value Bundle: Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 book set to jump start your video game programming career
by A.E. Colonna

English | 2023 | ISBN: N/A | ASIN: B0CPNPYMP6 | 547 Pages | PDF | 78 MB

Create your very first video game without any prior coding experience!
Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to read this book!

Python Playground: Geeky Projects for the Curious Programmer, 2nd Edition

Posted By: First1
Python Playground: Geeky Projects for the Curious Programmer, 2nd Edition

Python Playground: Geeky Projects for the Curious Programmer, 2nd Edition by Mahesh Venkitachalam
English | November 28th, 2023 | ISBN: 1718503040 | 448 pages | True EPUB (Retail Copy) | 24.52 MB

Put the fun back in Python programming and build your skills as you create 3D simulations and graphics, speech-recognition machine-learning systems, IoT devices, and more.

The Pyramid of Game Design: Designing, Producing and Launching Service Games

Posted By: First1
The Pyramid of Game Design: Designing, Producing and Launching Service Games

The Pyramid of Game Design: Designing, Producing and Launching Service Games by Nicholas Lovell
English | December 7th, 2018 | ISBN: 1138298891, 1138298999 | 326 pages | True EPUB | 3.08 MB

Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques from game makers.

Creative Truth: Start & Build a Profitable Design Business

Posted By: First1
Creative Truth: Start & Build a Profitable Design Business

Creative Truth: Start & Build a Profitable Design Business by Brad Weaver
English | December 22nd, 2015 | ISBN: 1138475378, 1138844896 | 288 pages | True EPUB | 5.04 MB

Creative Truth is your playbook for starting, building, and enjoying a profitable design business. Whether you're a solo freelancer working from home or a small group of creative entrepreneurs ready to get to the next level, this is your roadmap to success. You're the CEO, CFO, CTO, Secretary, Janitor, Office Manager, and everything in between. Finding a balance between running the business and doing great creative work is a constant struggle. From learning how to price your work and manage your time, to setting up your business and defining your market, Brad Weaver covers everything designers need to know to run a studio without losing heart.

Unity Game Development Cookbook: Essentials for Every Game

Posted By: First1
Unity Game Development Cookbook: Essentials for Every Game

Unity Game Development Cookbook: Essentials for Every Game by Paris Buttfield-Addison, Jon Manning, Tim Nugent
English | March 13th, 2019 | ISBN: 1491999152 | 408 pages | True PDF | 34.29 MB

Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation.

Learn Game Programming with Ruby: Bring Your Ideas to Life with Gosu

Posted By: First1
Learn Game Programming with Ruby: Bring Your Ideas to Life with Gosu

Learn Game Programming with Ruby: Bring Your Ideas to Life with Gosu by Mark Sobkowicz
English | October 13rd, 2015 | ISBN: 1680500732 | 201 pages | True PDF | 18.66 MB

Level up your programming skills while making fast-paced, arcade-style video games. Make enemy spaceships explode in balls of fire, and escape from a pit while dodging falling boulders. You'll use the fun and approachable Ruby programming language and the Gosu 2D game library, which makes making games a breeze. Gain the skills and techniques you need to bring your own video game ideas to life with moving images and thumping sounds.

Java Persistence with Spring Data and Hibernate

Posted By: l3ivo
Java Persistence with Spring Data and Hibernate

Matthew Pellett, "Java Persistence with Spring Data and Hibernate"
English | 2022 | ISBN: 1803363053 | 192 pages | PDF | 274 MB