Tags
Language
Tags
May 2025
Su Mo Tu We Th Fr Sa
27 28 29 30 1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Zbrush Creature Sculpting for Intermediate User

    Posted By: lucky_aut
    Zbrush Creature Sculpting for Intermediate User

    Zbrush Creature Sculpting for Intermediate User
    Duration: 3h 18m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 2.96 GB
    Genre: eLearning | Language: English

    Becoming a pro in Zbrush Sculpting, Texturing, Lighting and Rendering

    What you'll learn:
    Digital sculpting in Zbrush
    UV unwrap creation for complex creature shapes
    PBR texturing method for creature used in animation/games
    Setting up Light in Maya and rendering for final presentation
    Understanding Modern modeling method practice in the industry

    Requirements:
    Maya
    Basic Zbrush knowldge

    Description:
    In this course you will learn from scratch on how to create creature and digitally sculpt in Zbrush using a modern modeling technique used in the industry. We start with very basis stuff like Zbrush worklfow and process and followed by creating rough basic base mesh for the creature, then demonstrate the sculpting process, texture creation using cutting edge PBR method, then finally setting up lighting and rendering for presentation purposes. Through the course, we will discuss the amazing features of Zbrush, Maya, and Substance Painter.
    Learn how to create 3D Models and Assets for games using Maya. It is recommended that you have experimented with Zbrush, however it is NOT requirement. In this course, we will explain how to modern modeling pipeline and will guide you step-by-step along thew ayl
    If you would like to strengthen your knowledge in Zbrush and understand the modern modeling pipeline, we'll teach you all the workflow and pipeline that you'll need. If you're an artist, we'll teach you to bring your assets to life.
    This course is designed to teach art students how to use Maya, Zbrush, Substance Painter and become more confident with it to develop their own character designs from scratch. Each step is explained clearly so the student can follow along with ease.

    What will you learn?
    Getting started with Zbrush Workflow
    Modern modeling method
    Digital sculpting in Zbrush
    Shading your objects
    Creating proper UVs
    Texturing your objects in Substance Painter using the latest PBR (Physical Based Rendering) method that widely used in games/animation industry.
    Setting up light and Rendering your project

    Who this course is for:
    Beginner Maya user who would like to learn sculpting method in creature creation
    Beginner Zbrush user who would like to deepen their knowledge in digital sculpting
    Beginner Artist who would like to strengthen their study in games/animation industry

    More Info