Solo Dev Version Control in Unreal Engine with Git & GitHub
Last updated 7/2025
Duration: 49m | .MP4 1280x720 30 fps(r) | AAC, 44100 Hz, 2ch | 483.49 MB
Genre: eLearning | Language: English
Last updated 7/2025
Duration: 49m | .MP4 1280x720 30 fps(r) | AAC, 44100 Hz, 2ch | 483.49 MB
Genre: eLearning | Language: English
The Easiest Way to Use Git & GitHub with Unreal Engine 5. A Visual, No-Terminal Guide for Solo Developer (Windows Only)
What you'll learn
- Implement a complete, production-ready version control workflow that you can immediately apply to any of your current or future Unreal Engine projects.
- Set up a professional Git environment for Unreal Engine 5 using GitHub, TortoiseGit, and Git LFS, all without using the command line.
- Manage and track your game assets from both Windows Explorer and directly inside the Unreal Editor using its built-in Revision Control system.
- Perform all essential Git operations visually, including committing changes, pushing backups to GitHub, and reverting mistakes with confidence.
- Visually compare changes in any project file, from text-based configs with WinMerge to complex Blueprints and Maps with Perforce P4Merge.
- Restore a complete, working copy of your project from a remote GitHub backup, ensuring your hard work is always safe from data loss.
Requirements
- A Windows PC
- Unreal Engine 5 installed
- Basic familiarity with the Unreal Editor
- A GitHub account (a free account works perfectly)
- The ability to download and install software on your computer
Description
Are you an Unreal Engine 5 developer working solo and feeling overwhelmed by version control tools like Git and GitHub? This course is designed specifically forindependent developers on Windowswho want to use Gitwithout ever touching the terminal.
You'll learn a complete, beginner-friendly Git workflow usingTortoiseGit, GitHub, and Git LFS, all through graphical interfaces. From creating your first repository to safely rolling back mistakes, you'll be guided step-by-step to master version control tailored to Unreal Engine 5 projects. We’ll show you how to keep your work safe, back it up online, and even recover from disasters—no command line, no confusion.
You’ll start with the essentials: what Git is, how it works behind the scenes, and which tools you actually need. Then, you'll create a project, push it to GitHub, and integrate version control directly inside Unreal Engine. You’ll also explore how to track asset changes, use merge tools like P4Merge, and even clone your project on a new machine with ease.
Whether you're building prototypes, full games, or preparing for a studio pipeline, this course will give you the tools, habits, and confidence to never lose work again.
Start now—and take control of your Unreal Engine projects the smart way.
Who this course is for:
- You’re a solo dev handling your entire project
- You’ve never used Git before and want a beginner-friendly introduction
- You’re tired of naming folders “MyGame_Final_3_FIXED_REAL_FINAL”
- You’re struggling with storage or messy project backups
- You feel overwhelmed trying to keep your project organized
- You want a clean, visual, and Windows-friendly version control workflow
More Info