Unreal Engine: Lunchtime Lessons
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.60 GB | Duration: 4h 56m
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 6.60 GB | Duration: 4h 56m
Learn Unreal Engine in only 5 hours!
What you'll learn
Expert techniques tailored for artists and developers looking to build their Unreal Engine skills in their spare moments
Tips on everything from geometry to materials to lighting to interactivity
Discover how to create an architectural water effect
How to use vertex painting to interactively paint multiple materials
How to import specific terrain into Unreal engine
And Much More!
Description
Course details
4h 56m
Beginner
Want to learn more about Unreal Engine, but don't have time for a lengthy, in-depth course? In this series, instructor George Maestri shares expert techniques tailored for artists and developers looking to build their Unreal Engine skills in their spare moments. George shares tips on everything from geometry to materials to lighting to interactivity. Discover how to create an architectural water effect, use vertex painting to interactively paint multiple materials, import specific terrain into Unreal, and much more.
Unreal Engine is a great way to create games, visualizations, and VR for a wide range of applications. Join us for this series that explores a variety of tips and techniques for Unreal artists and developers. We'll look at areas such as lighting, materials, interactivity, and more.
The exercise folder contains a number of files, all of which will be used throughout the series.
If you're using other applications such as Photoshop or 3ds Max, which we'll get into just a little bit with this course, go ahead and just set your 3ds Max project to the UnrealProject folder.
Take a quick break and join us with Unreal.
Learning Objectives:
Expert techniques tailored for artists and developers looking to build their Unreal Engine skills in their spare moments
Tips on everything from geometry to materials to lighting to interactivity
Discover how to create an architectural water effect
How to use vertex painting to interactively paint multiple materials
How to import specific terrain into Unreal engine
And Much More!