Tags
Language
Tags
June 2025
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 1 2 3 4 5
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Unreal Engine: Global Illumination for Arch. Visualization

    Posted By: lucky_aut
    Unreal Engine: Global Illumination for Arch. Visualization

    Unreal Engine: Global Illumination for Arch. Visualization
    Duration: 1h 30m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 2.01 GB
    Genre: eLearning | Language: English

    Unreal Engine: Global Illumination for Architectural Visualization

    What you'll learn:
    Working with the Lightmass GI engine
    Focusing GI calculations
    Generating light map UVs
    Light baking
    Controlling light bounce
    Using Ambient Occlusion
    Animation and GI
    Exposure
    Saving out high-resolution images

    Requirements:
    You have to be an intermediate Unreal Engine user

    Description:
    Anyone who uses Unreal Engine for real-time visualization knows how important good lighting is to your presentation. Global Illumination is the best way to simulate how light behaves in the real world. In this course, Brian Bradley shows key settings and best practices for architects, designers, and artists looking to incorporate the Lightmass Global Illumination (GI) solver into their visualization process. Learn how to create lightmaps for a level, focus Lightmass GI calculations to put your computing resources to best use, understand how materials affect lighting, and set up light portals that are quick, clean, and production ready. Plus, discover how to work with area shadows and high-dynamic-range images (HDRIs), and see how adjustments to static lighting scale affects quality. Brian also introduces advanced topics, such as lighting animated objects with GI and controlling color bleed.
    If you are wanting to use the powerful global illumination tools found in the Unreal Engine in order to help you create fantastic looking visualization pieces, then this Unreal Engine Global Illumination for Architectural Visualization course, should be just the thing for you. My name is Brian Bradley, and I'm really looking forward to showing you around the GI tools and features that can be found in Unreal Tools that can, and are being used by artists all around the world to produce fantastic looking visualization pieces, be that in arch space, product space, automotive space, or any of the other design related fields.

    Who this course is for:
    Intermediate

    More Info