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    Unreal Engine 4: Create A Military First-Person Shooter

    Posted By: BlackDove
    Unreal Engine 4: Create A Military First-Person Shooter

    Unreal Engine 4: Create A Military First-Person Shooter
    Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 48.0 KHz
    Language: English | Size: 6.75 GB | Duration: 9h 56m


    Learn the fundamental mechanics present in games such as Battlefield, Call of Duty, Destiny, Resident Evil, and more!

    What you'll learn
    Set up a player character from a blank template
    Create 6 customizable weapons to use
    Animate a first person character
    Script functionality seen in many games such as reloading, sprinting, and aiming

    Description
    In this game design course, I’ll guide you through the process of making a first-person shooter game! This course uses Unreal Engine 4 — the same game engine AAA games development studios used to make Fortnite, Batman Arkham Knight, Borderlands, and many others!

    This class contains 38 video lessons that will walk you step-by-step through the following topics:

    How to create 6 customizable weapons (includes pistol, assault rifle, shotgun, sniper rifle, grenade launcher, and rocket launcher)

    How to make hit scan and projectile based weapons

    How to animate a first-person character

    How to script complex reloading and shooting systems

    How to spawn dynamic impact effects

    How to damage enemy characters based on specific body parts

    How to create interactable ammo pick up objects

    How to construct a player HUD using Widgets

    How to add realistic particle and sound effects to a game

    And much more!

    With the knowledge you’ll acquire in this class, you’ll gain an in-depth understanding of first-person shooter mechanics. This knowledge applies to all kinds of genres, such as looter, survival horror, military, sci-fi, and others, allowing you to take this project in an endless number of directions! While anyone is welcome to take this course, I recommend it for those with at least some coding knowledge or experience using Unreal Engine 4. While my lessons are thorough, I do not take the time in this course to explain the absolute basics of coding and Unreal Engine 4. If you are completely new, I recommend you take my course on Third-Person Action Adventure games first.

    Who this course is for:
    Beginner to intermediate level game designers who want to broaden their scripting knowledge and create a basic first-person shooter game