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    Unity Third Person Shooter

    Posted By: Sigha
    Unity Third Person Shooter

    Unity Third Person Shooter
    Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 10.8 GB
    Genre: eLearning Video | Duration: 14.5 hour | Language: English

    Learn how to create a complete third person shooter game using Unity


    What you'll learn

    Learn how to make third person shooter games
    Raycasting and Impact Instantiation for weapons
    Change shaders dynamically during gameplay
    Create endless waves of vampires that spawn into the game
    Control animations through layerweights and layermasks
    Implement animation events to trigger custom functions
    Easy to learn coding using C#
    Build a solid understanding of Unity by creating an actual working video game
    Develop transferrable skills that can be applied to First Person Shooters and other types of games

    Requirements

    A PC, Mac or Linux capable of running the Unity Game Engine
    A basic understanding of Unity

    Description

    If you want to make impressive shooter games then this course is for you. I will be showing you step by step how to make a third person shooter game that I call Vampire's Lair. This is full on arcade action, inspired by the original DOOM game. This will help you develop the skills necessary to go onto make your own awesome games.

    There will be coding and design tasks throughout that will challenge your knowledge of game design and help you to develop professional skills. If you just want to design games for a hobby or if you are looking to embark on a career in the gaming industry this course will help you get there. Plus it'll be a lot of fun too.

    Covered in this Unity course:

    Using Unity 2019

    Setting up a third person character

    Pickups for changing ammo/weapon types

    Using single shot, rapidfire, flamethrower and grenade launcher weapons

    Spawning waves of enemies that target your player

    Using pathfinding AI

    Killing enemies with bullets, flames, grenades and exploding barrels

    Impressive shader/particle systems to give your game a professional look

    Setting up animation events to trigger functions in C#

    Learn C# coding using real world coding activities

    Setting up a Boss with a health bar

    + Much More

    (These principles can also be applied to first person shooter games)

    Who this course is for:

    People eager to learn how to make video games
    People who want to learn C# coding within real world game design
    Everybody who love games and want to start making their own

    Unity Third Person Shooter


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