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    Mobile Game Development with Unity C#: Helix Jump

    Posted By: lucky_aut
    Mobile Game Development with Unity C#: Helix Jump

    Mobile Game Development with Unity C#: Helix Jump
    Duration: 1h 31m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 649 MB
    Genre: eLearning | Language: English

    Make and publish hypercasual mobile games & apps for Android Play Store & iOS App Store using Unity and C# - Helix Jump

    What you'll learn:
    Unity 3D
    C#
    Mobile Game Development
    Hypercasual game
    Requirements:
    Beginner level programming experience
    Description:
    Build a simple mobile game using the free Unity game engine. Develop your own awesome mobile games and publish them on the Apple App Store or Google Play Store.

    This course is not for absolute beginners. You'll need a basic grasp of Unity and C# (understanding variables, methods, if statements, loops and other similar concepts) before you get started, so you're ready for the more advanced concepts taught.

    Why this course?
    We as Flora team, are working to create professional online education lectures. We are trying to keep it as simple as possible. You'll find the best practices for mobile game development.
    This course is created with both Windows and Mac users in mind, meaning you can get full benefit whether you are a windows or mac user. We'll also walk you through deploying to both Android (Google) and iOS (Apple) by showing you how to set up your developer account and submit your game.

    All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

    Who this course is for:
    Programmers - Developers
    Game Designers
    Game Studios
    Who feels comfortable with another programming language and want to learn game development
    Everyone interested in games, unity, and mobile game development

    Who this course is for:
    Beginner game developers who wants to make mobile games

    More Info