Tags
Language
Tags
May 2025
Su Mo Tu We Th Fr Sa
27 28 29 30 1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Unity Dialogue & Quests: Intermediate C# Game Coding (10/2020)

    Posted By: ParRus
    Unity Dialogue & Quests: Intermediate C# Game Coding (10/2020)

    Unity Dialogue & Quests: Intermediate C# Game Coding
    WEBRip | English | MP4 | 1280 x 720 | AVC ~933 Kbps | 30 fps
    AAC | 128 Kbps | 44.1 KHz | 2 channels | ~12.5 hours | 5.4 GB
    Genre: eLearning Video / Development, Game Development, Unity

    Implement a Dialogue Editor and Quest System and integrate it into an RPG project.
    What You Get:
    How to create custom editors in Unity.
    How to build UI using Unity AutoLayout.
    How to create a flexible Dialogue System for any game.
    How to create a modular Quest System for any game.
    How to provide Undo functionality in a Unity Editor.
    How to create a node based editor in Unity.
    How to implement enemy agro for a groups.
    How to integrate a Quest system with Dialogue.
    How to provide Quest rewards through an Inventory system.
    How to make Dialogue conditional on gameplay events.

    Requirements
    You should be able to write basic C# (loops, conditionals, components, etc)
    Some familiarity with Unity's APIs is helpful.
    You should know your way round Unity's editor.
    We recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a pre-requisite.

    Description
    Using Unity 2020.1, we’ll show you how to include two essential game mechanics, dialogue and quests, in your games.

    This highly acclaimed series was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. We recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a prerequisite.

    You can use the dialogue and quest systems together or independently in any game or project you build. We’ll be using an RPG as an example. You don't need to have completed the previous parts of the RPG Series (the RPG Core Combat and Inventory Systems courses) but it will give you an advantage if you already have.

    The course is project-based as we believe this is the best way to learn Unity and C#. You will not just be learning dry programming concepts, but applying them immediately to a real RPG as you go.

    We’ll provide the RPG project created so far in the series so that you can practice integrating to an existing complex project. Every element of the project we touch will be fully explained and no knowledge of the project will be required.

    In the course we will be building the following from scratch:

    A node based dialogue editor window

    A ScriptableObject based dialogue asset

    An in game dialogue UI

    Dialogue triggers and condition to integrate with the gameplay

    A quest list with multi-step objectives

    Quest rewards given via the inventory system

    In the process of the course we will cover advanced topics such as: IEnumerators, Saving Systems, C# Events, Interfaces and Unity UI.

    You will get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way.

    You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

    The course is still in production with new videos dropping on a weekly basis, making now a great time to get involved and help shape its future.

    Dialogues and quests are core to many game genres. So why not join us and get started improving your game development right now?



    Who this course is for:
    This course is for intermediate Unity users who want to create their own Dialogue or Questing systems..
    Our Complete Unity Developer course provides the perfect pre-requisite.

    also You can find other my useful: Self Improvement-posts

    General
    Complete name : 1. Unity UI Basics.mp4
    Format : MPEG-4
    Format profile : Base Media
    Codec ID : isom (isom/iso2/avc1/mp41)
    File size : 124 MiB
    Duration : 16 min 12 s
    Overall bit rate : 1 069 kb/s
    Writing application : Lavf58.12.100

    Video
    ID : 1
    Format : AVC
    Format/Info : Advanced Video Codec
    Format profile : Main@L3.1
    Format settings : CABAC / 4 Ref Frames
    Format settings, CABAC : Yes
    Format settings, RefFrames : 4 frames
    Format settings, GOP : M=4, N=60
    Codec ID : avc1
    Codec ID/Info : Advanced Video Coding
    Duration : 16 min 12 s
    Bit rate : 933 kb/s
    Nominal bit rate : 3 000 kb/s
    Width : 1 280 pixels
    Height : 720 pixels
    Display aspect ratio : 16:9
    Frame rate mode : Constant
    Frame rate : 30.000 FPS
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Bits/(Pixel*Frame) : 0.034
    Stream size : 108 MiB (87%)
    Writing library : x264 core 148
    Encoding settings : cabac=1 / ref=3 / deblock=1:0:0 / analyse=0x1:0x111 / me=umh / subme=6 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=1 / 8x8dct=0 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-2 / threads=22 / lookahead_threads=3 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=2 / keyint=60 / keyint_min=6 / scenecut=0 / intra_refresh=0 / rc_lookahead=60 / rc=cbr / mbtree=1 / bitrate=3000 / ratetol=1.0 / qcomp=0.60 / qpmin=0 / qpmax=69 / qpstep=4 / vbv_maxrate=3000 / vbv_bufsize=6000 / nal_hrd=none / filler=0 / ip_ratio=1.40 / aq=1:1.00

    Audio
    ID : 2
    Format : AAC
    Format/Info : Advanced Audio Codec
    Format profile : LC
    Codec ID : mp4a-40-2
    Duration : 16 min 12 s
    Bit rate mode : Constant
    Bit rate : 128 kb/s
    Channel(s) : 2 channels
    Channel positions : Front: L R
    Sampling rate : 44.1 kHz
    Frame rate : 43.066 FPS (1024 SPF)
    Compression mode : Lossy
    Stream size : 14.8 MiB (12%)
    Default : Yes
    Alternate group : 1

    Screenshots

    Unity Dialogue & Quests: Intermediate C# Game Coding (10/2020)

    Unity Dialogue & Quests: Intermediate C# Game Coding (10/2020)

    Unity Dialogue & Quests: Intermediate C# Game Coding (10/2020)

    Unity Dialogue & Quests: Intermediate C# Game Coding (10/2020)

    Unity Dialogue & Quests: Intermediate C# Game Coding (10/2020)

    Exclusive eLearning Videos ParRus-blogadd to bookmarks

    Unity Dialogue & Quests: Intermediate C# Game Coding (10/2020)