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    Unity Basics: A Monetised Android/iOS Game in 4 Hours.

    Posted By: lucky_aut
    Unity Basics: A Monetised Android/iOS Game in 4 Hours.

    Unity Basics: A Monetised Android/iOS Game in 4 Hours.
    Duration: 3h 51m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 2 GB
    Genre: eLearning | Language: English

    Unity, Basic 3D Game Design with C# Coding. Monetise your games with Ad Support. Suitable for Beginners - Intermediate

    What you'll learn
    Build a complete Android/iOS Games In Unity
    Monetise Your Games With Ad Support
    Code Functionality In C#
    Understand how Shaders are used to create interesting visual effects
    Polish your Games to be Market Ready.
    Have the skills and knowledge to build your own Games.
    Requirements
    No programming experience necessary, all you need is a computer and an internet connection
    Description
    In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it's not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue.
    In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. We will cover;
    Installing and Using Unity
    Mobile Setup
    Variables & Functions
    Materials, 3D Models
    Player Movement
    Mobile Input
    Camera Movement
    Adjusting Player Models
    Project Management
    Prefabricated Objects
    Grouping Prefabs
    Score System
    Procedural Level Generation
    Object Spawning
    Randomised Game Design
    Curved World Shader Implementation
    Object Memory Management
    Menu Systems, Menu Layouts, Menu Animations
    Pause Menu
    Saving & Loading Data
    Unity Ads
    Monetisation Design Principles.

    Who this course is for:
    Beginner game developers looking at creating mobile games with monetization

    More Info