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    Unity 2D Random Dungeon Generator for a Roguelike Video Game

    Posted By: Sigha
    Unity 2D Random Dungeon Generator for a Roguelike Video Game

    Unity 2D Random Dungeon Generator for a Roguelike Video Game
    Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 2.5 GB
    Genre: eLearning Video | Duration: 25 lectures (5 hour, 45 mins) | Language: English

    A simple approach to programming a top down 2D random dungeon generator for roguelike video games using C# in Unity

    What you'll learn

    Solving Problems with C# Programming
    Procedural Random Dungeon Generation
    Working with 2D Bitwise Tilemap Systems
    Simplified Solution for Enemy Pathfinding

    Requirements

    Basic Computing Experience
    2D Graphics Editing Experience
    Experience with Unity Game Engine
    Experience in Photoshop is Helpful But Not Required
    Experience Programming in C#

    Description

    This is a course intended for beginner to intermediate Unity / C# video game developers who have an interest in the classic rogue-like video game genre. We'll be borrowing old familiar pixel art graphics to generate our 2D grid-based environments, characters and enemies.

    This course is not a complete game. It's purpose is to explore a couple of simple random dungeon generation tactics and get you started in the world of procedural level generation. You'll also learn how to apply a rounded edge around all of the walls of your random dungeon to break up the repeating patterns and give the environment a more organic look.

    As an added bonus, I've included a section to demonstrate a simplified method for enemy path finding. This method uses a flood fill approach to find the shortest path between an enemy and the player. Your enemies will be able to patrol in random directions, chase the player using a flood fill path finding approach as well as engage with the player to begin attacking.

    Who this course is for:

    Beginner to Intermediate Unity Game Developers
    2D Roguelike Game Enthusiasts
    Beginner to Intermediate C# Programmers

    Unity 2D Random Dungeon Generator for a Roguelike Video Game


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