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    Udemy – Game Programming with Unity

    Posted By: naag
    Udemy – Game Programming with Unity

    Udemy – Game Programming with Unity
    MP4 | Video: 1280x720 | 57 kbps | 48 KHz | Duration: 9 Hours | 3.06 GB
    Genre: eLearning | Language: English

    Create Exciting, Professional Level Games with Unity3D

    Do you want to develop games like the pros? Then you need to use the tools the professionals use.

    What could you do with a tool that allows you to develop a single 3D game and export it to iOS, Android, the Web, PC, Mac, Facebook and multiple other environments? Could you develop the next viral sensation– the game that everyone just has to play!

    With knowledge of the Unity3D game engine, and your creativity anything is possible.

    In this course you'll learn from the best– Nicholas is not only a professor, but a game developer who worked on some of Electronic Arts' biggest sports games titles. You'll go step by step through the Unity environment, learning each tool You'll learn how to integrate outside assets, sound, animation, game physics and much more. You'll be able to play the games you create immediately right in the web browser.

    Stop talking about the games you want to create and start creating them with Nicholas Bernhardt Zeman's comprehensive course, Game Programming with Unity.
    What are the requirements?

    Basic Understanding of Computer Games and Components

    What am I going to get from this course?

    Over 77 lectures and 8.5 hours of content!
    Understand the Unity Interface
    Create Scenes
    Create Unity Game Objects
    Work with Menus and Views
    Run Games Created in Unity
    Manage Unity Assets
    Import New Assets into Unity
    Update Unity Assets
    Convert Unity Assets into Game Objects
    Understand Prefabs
    Understand Basics of Scripting with C# for Unity
    Use a Script as a Component
    Understand Unity Variable Types and Attributes
    Work with the Unity Console
    Use the Input Manager
    Work with Buttons in Your Interface
    Use Scripting as an Input
    Apply Physics to your Game
    Work with Collision Layering
    Work with OnTriggerEnter, Stay and Leave
    Work with OnCollisionEnter, Stay and Leave
    Script Arrays in Unity
    Work with Lists in Unity
    Use C# Code to Iterate Through Objects
    Understand Linq
    GameObjectFind() and GameObject.FindObjectsOfType()
    Work with Multiple Audio Sources
    Script Your Audio Calls
    Use Dynamic Lighting in Your Games
    Work with Physical Materials
    Work with Transparent Materials
    Textures andAsset Settings
    Work with Game Animation
    Put Rigs into Your Games
    Work with Mecanim for Animation
    Create Game Transitions
    Script Animation Triggers with C#
    Understand Build Settings for your Game
    Work with Game Quality Settings
    Understand Game Export Options

    What is the target audience?

    New Game Developers
    Educational Game Developers
    Teachers Wanting to Use Unity in Class
    Publishers who Want to Publish Games to Multiple Platforms
    Anybody with a Great Idea for a Game


    Udemy – Game Programming with Unity