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    Modern Techniques on Horror Game Design

    Posted By: naag
    Modern Techniques on Horror Game Design

    Modern Techniques on Horror Game Design
    English | 2017 | ASIN: B073YSFJMF | 93 pages | AZW4 | 6.79 Mb

    This book attempts to identify the most commonly used techniques in Horror Games Design in terms of Visuals, Audio, Story, Gameplay and Level Design to create the Ultimate Horror Experience for your end users! Most of the techniques mentioned here can be applied to any game genre, but extra attention is given to the element of fear and mentality of gamers in horror games.

    We will discuss topics such as: monster aesthetics, gore, obscurity, angles, cutscenes, jumpscares, audio design in terms of sound effects, ambience and creepy soundscapes, storytelling techniques via in-game events, documents, and visuals, pacing of progression, moral choices, plot twists, character relations and development, mentality of players, building tension and anticipation, establishing and tearing apart elements of Security, chasing sequences as well as combat vs stealth-driven gameplay.

    Any and all of those can be used