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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
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    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
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    Math in Houdini FX VOL 2 : Physical Parameters

    Posted By: lucky_aut
    Math in Houdini FX VOL 2 : Physical Parameters

    Math in Houdini FX VOL 2 : Physical Parameters
    Last updated 7/2021
    Duration: 6h13m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 3.18 GB
    Genre: eLearning | Language: English

    Don't Worry, You will Love Math After Watching this course

    What you'll learn
    what is the matrix and for what we need it
    Using Math for creating visual effects
    using dot product inside houdini
    using cross product in creating visual effects
    Requirements
    Houdini 15 Apprentice and above is required
    Basic knowledge of Houdini UI
    Description
    In volume two of Math in Houdini training. We will continue exploring the big role of math in creating
    visual effects
    and controlling the
    simulation behavior
    and this time we will move to more advanced concepts and provide
    cool projects
    . I will explain one of most important physical parameter:
    the gradient
    . And show you how to use it in
    rigging
    and
    collision
    and give you wide idea about using gradient in different operations in Houdini also We will go in
    depth with

    matrices
    and learn cool techniques using the matrix: it is the
    “Frame of Reference”
    you must know this magic secret about matrix. If you have many questions about
    Quaternion parameter
    , So we will dive into this concept and answer all questions with cool projects and we will see how to create
    quaternion field
    to effect
    particles
    motion and if you don’t know what is the
    Vector 4
    , we will have cool project about using vector 4 inside the
    wire solver dynamics
    . And I will show you how it to
    build your own cloth simulation from scratch
    , this part will give wide idea about how the dynamic solvers work and what is the
    constraint
    , gravity , and how the
    collision
    is calculated ….. and many other math topics. Thank you.
    Who this course is for:
    Houdini Users
    Houdini fx users
    3D Artist
    TD Artist
    FX Artist
    3D generalist
    3D student


    More Info