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    Mastering 3D: Modeling, Unwrapping, and Texturing a Train

    Posted By: lucky_aut
    Mastering 3D: Modeling, Unwrapping, and Texturing a Train

    Mastering 3D: Modeling, Unwrapping, and Texturing a Train
    Published 7/2024
    Duration: 17h18m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 8.25 GB
    Genre: eLearning | Language: English

    Mastering 3D Modeling, Unwrapping, and Texturing in 3Ds Max, Rizom UV, and Substance Painter


    What you'll learn
    Mastering 3D Modeling: Acquire advanced skills in 3Ds Max for modeling complex objects like a train head, using box modeling and edit poly techniques
    Effective UV Unwrapping: Learn to unwrap 3D models with precision using Rizom UV, employing UDIMS and overlap techniques to optimize texture quality
    Texturing with Substance Painter: Develop expertise in Substance Painter to texture models efficiently using UV tiles, manage materials for UDIMS, and achieve r
    Comprehensive Project Execution: Understand the complete workflow from modeling through to texturing, preparing you to independently create detailed 3D assets

    Requirements
    Prerequisites: Basic familiarity with 3Ds Max, Rizom UV, and Substance Painter
    Access to a computer capable of running these software packages smoothly is necessary.

    Description
    In this comprehensive tutorial, dive into the world of 3D modeling as we guide you through creating a detailed train head from scratch. Perfect for intermediate learners, this course focuses on modeling techniques in 3Ds Max, unwrapping essentials in Rizom UV, and professional texturing in Substance Painter.
    What You'll Learn:
    Mastering Modeling Techniques:
    Spend over 10 hours mastering box modeling and edit poly-functions in 3Ds Max to achieve the final shape of a train head.
    Perfecting UV Unwrapping:
    Explore the intricacies of unwrapping using Rizom UV, ensuring optimal UV layout for high-quality textures.
    Professional Texturing:
    Spend 4 hours in Substance Painter utilizing UV tiles for efficient texturing, managing materials across udims seamlessly.
    Software Mastery:
    Gain proficiency in 3Ds Max, Rizom UV, and Substance Painter, essential tools for any aspiring 3D artist.
    Who Is This Course For?
    This course is designed for intermediate 3D artists and enthusiasts looking to elevate their skills in modeling, unwrapping, and texturing. If you have a basic understanding of these software tools and are eager to create detailed 3D models, this tutorial will equip you with advanced techniques and insights.
    Ready to embark on your journey to mastering 3D modeling and texturing? Enroll now and bring your creations to life with industry-standard techniques and workflows.
    Who this course is for:
    This course is ideal for intermediate 3D artists aspiring to enhance their skills in modeling, unwrapping, and texturing using 3Ds Max, Rizom UV, and Substance Painter.

    More Info