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    Little Adventurer: Learn to make a 3D action game with Godot

    Posted By: lucky_aut
    Little Adventurer: Learn to make a 3D action game with Godot

    Little Adventurer: Learn to make a 3D action game with Godot
    Last updated 9/2023
    Duration: 5h31m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 3.68 GB
    Genre: eLearning | Language: English

    Make your first Godot 3D game with good-looking game asset!

    What you'll learn
    Learn to make a good-looking 3D action game with Godot
    Learn how to code in GDScript
    Learn how to design game levels
    Learn how to create and control animations in Godot
    Learn how to control VFX
    Learn how to use Godot's AI navigation system
    Learn how to create game UI in Godot
    Requirements
    It would be great if you have beginner-level programming experience
    Description
    Hello, I’m Single-minded Ryan.
    In this course, we are going to make a 3D action game with Godot. In the game you will control Andie, our little adventurer, to explore an ancient world. You’ll need to defeat the enemies and collect enough coins to enable the portal at the end stage to finish the game.
    Godot is a beginner-friendly and highly efficient game engine, its refined and intuitive workflow can save us a lot of time and effort, and I also believe Godot can achieve high-quality game graphics.
    My goal is to create a visual-oriented course to show you the potential of Godot.
    I want to combine the intuitive workflow with production-level graphics, to immerse you in the experience where you feel like you are making a real game from scratch.
    This course comes with a production-level game asset package, including high-quality characters with high-resolution textures, materials, animations, environment models, a pre-constructed level, and a bundle of VFX.

    (sound & music not included at the moment)
    Along the course, you are going to learn everything you need to make your own game, from how to code in GDScript, how to control the characters, create enemy AI, control the animations and VFX, design the game level, create the game UI, all the way to how to compile your game to EXE files.
    I will try to focus on every detail, but at the same time, it would be great if you have some basic experience with some programming language. You don't necessarily need to know anything about GDScript, but it helps if you understand some general programming ideas such as how variables and functions work.
    By the end of this course, you will have a 3D action game that you can show off to your friends.
    Please enroll today, I'm looking forward to seeing you in the course.
    At the end of this course, you will be able to do things like:
    Customize Godot's settings for your game and your workflow
    Code in GDScript, which is Godot's built-in programming language
    Code basic character movement, attack, and dodge abilities
    Create an attack combo system
    Use Godot's input system
    Control animations with AnimationPlayer node
    How to communicate from the animations to the script
    Create animations to move and rotate objects
    Control material effect with GDScript and animation
    Control VFX via GDScript
    Create Enemy AI with Godot's Navigation System
    Control Enemy's behaviors like spawn and dead
    Use a state pattern to control the Player and the Enemy's status
    Create a health & damage system
    Create a health pick-up
    Create a coin-collecting system
    Create a Game logic manager
    Design the Game Level
    Create 3D text UI
    How to load and reset game scenes
    Create a main menu and game menu with the Godot UI system
    How to create buttons and control button functions with GDScript
    How to export the game project into EXE files
    Please NOTE that this course
    DOES NOT
    contain any sound and music assets at the moment.
    Who this course is for:
    Beginners who wants to make good-looking games with Godot

    More Info