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    How to Code JavaScript Games: A 2D Shooter with HTML5 Canvas

    Posted By: lucky_aut
    How to Code JavaScript Games: A 2D Shooter with HTML5 Canvas

    How to Code JavaScript Games: A 2D Shooter with HTML5 Canvas
    Last updated 5/2022
    Duration: 6h 33m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 4.43 GB
    Genre: eLearning | Language: English

    Learn to develop a 2D geometric shooter by combining programming concepts with geometry and physics

    What you'll learn
    Project Setup
    Player Creation
    Projectile Creation
    Enemy Creation
    Collision Detection
    Garbage Collection
    Particle Explosion Creation
    Score Tracking
    Refactoring and Performance Techniques
    User Interface Creation
    User Interface Animation
    Player Movement
    Different Types of Enemies (Homing, Spinning, and Homing-Spinning)
    Power-Ups
    Interactive Background Particles
    Sound Effects and Music
    Mobile Responsive Techniques
    Mobile Events and Testing
    Deployment


    Requirements
    A basic understanding of JavaScript (know how to create functions, know differences between var, let, and const; etc.)
    How to push to a GitHub repo (only required for the last lesson on deployment)
    Description
    PLEASE READ: This is a freemium course—the first 1-2 hours are free (you can watch right here on Udemy [or YouTube] with each video's "Preview" button), while the remaining 4-5 hours require course purchase. I've always been a big advocate of spreading the basics to as many people as possible, as I believe knowledge and personal growth are some of the best ways to better our world as a whole. Enjoy.
    Welcome to the JavaScript Games 101 course, where you will learn how to create your very first 2d, geometric, shooter-style JavaScript game.
    My name is Christopher Lis, and I'm an award winning Full-Stack Engineer with over ten years of web development experience. I've directly worked with clients like Harvard University, The Basketball Tournament, and premium award winning agencies like Brave People.
    The goal of this course is to give you the skillset required to code your own JavaScript games from scratch. Many game dev fundamentals are covered in this course, and much of what you'll learn uses hand-written math functions rather than hidden away abstractions that game dev libraries typically provide.
    In this course, you'll learn everything from:
    - Project Setup
    - Player Creation
    - Projectile Creation
    - Enemy Creation
    - Collision Detection
    - Garbage Collection
    - Particle Explosion Creation
    - Score Tracking
    - Refactoring and Performance Techniques
    - User Interface Creation
    - User Interface Animation
    - Player Movement
    - Different Types of Enemies (Homing, Spinning, and Homing-Spinning)
    - Power-Ups
    - Interactive Background Particles
    - Sound Effects and Music
    - Mobile Responsive Techniques
    - Mobile Events and Testing
    - Deployment
    And so much more.
    If you're serious about taking your game dev skills to the next level, then let me guide you through the full production of a 2D game that's ready for production launch.
    Who this course is for:
    This course is for beginner JavaScript developers looking to get into the realm of game development.


    More Info