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    Interaction Design Fundamentals [repost]

    Posted By: ParRus
    Interaction Design Fundamentals [repost]

    Interaction Design Fundamentals
    WEBRip | English | MOV + Project files | 960 x 540 | AVC ~1148 kbps | 29.970 fps
    AAC | 96 Kbps | 48.0 KHz | 2 channels | 3h 18mn | 1.75 GB
    Genre: Video Tutorial / Design

    Interaction design focuses on creating interfaces, systems, and devices revolving around user behavior. In this course, author David Hogue sheds light on designing effective interactions for any digital medium. The course explores the interaction design process, explains how interaction designers work and the tools they use, and details the five essential principles of interaction design: consistency, visibility, learnability, predictability, and feedback. The course also introduces basic psychological concepts and examines the roles of context, motivation, and perception in a design; offers navigation best practices; and shows how to design for motivation and behavior and provide feedback to visitors. Exercise files accompany the course.
    Topics include:
    * Understanding the origins of interaction design
    * Understanding gestalt principles
    * Designing with grids
    * Understanding design patterns
    * Exploring how people respond to motion and color
    * Communicating through labels and icons
    * Framing for content and decision making
    * Understanding mental models
    * Avoiding cognitive overload
    * Defining behavior for interaction design
    * Designing for clicks and taps
    * Understanding the feedback cycle
    * Professional resources

    Content:
    1. Introduction 02m 47s
    Welcome 01m 17s
    Who is this course for? 01m 30s

    2. Exploring Interaction Design 15m 51s
    What is interaction design? 02m 11s
    The origins of interaction design 08m 47s
    What interaction designers contribute 01m 05s
    Understanding the interaction design process 03m 48s

    3. The Interaction Designer's Toolbox 10m 16s
    Tools and techniques used by interaction designers 04m 15s
    Documents created and used by interaction designers 02m 12s
    Professional resources 01m 33s
    Fields of study that underlie the work of interaction designers 02m 16s

    4. Five Essential Principles of Interaction Design 09m 38s
    Consistency 01m 52s
    Perceivability 02m 16s
    Learnability 01m 05s
    Predictability 01m 43s
    Feedback 01m 21s
    How the principles form a system 01m 21s

    5. Understanding Context and Motivation 14m 53s
    Understanding the context of experience 02m 21s
    Understanding need and motivation 04m 15s
    Designing to meet needs 05m 53s
    Persuasive design 02m 24s

    6. Principles of Interface Structure 20m 36s
    Gestalt principles 05m 00s
    Designing with grids 04m 18s
    Guiding visitors with sequence, steps, and structure 04m 19s
    Understanding design patterns 06m 59s

    7. Navigation Best Practices 26m 29s
    Effective navigation 08m 37s
    Searching and filtering 08m 10s
    Contextual relevance 05m 25s
    Sense of place 04m 17s

    8. How People Respond to Images and Media 20m 16s
    Defining sensation and perception 07m 10s
    How people respond to color 05m 14s
    How people respond to motion 06m 03s
    Establishing visual hierarchy 01m 49s

    9. Shaping Thinking and Decisions through Design 30m 48s
    Defining cognition 05m 35s
    Cognitive biases 02m 45s
    Communicating with labels and icons 04m 40s
    Framing choices 03m 20s
    Mental models 05m 17s
    Understanding cognitive load 09m 11s

    10. Designing for Behavior and Interaction 25m 31s
    Defining behavior for interaction design 02m 07s
    Perceived affordances 06m 26s
    Inputs and sensors 05m 09s
    Designing for clicks and taps 07m 33s
    Providing opportunity for direct action 04m 16s

    11. Best Practices for Providing Feedback 19m 58s
    Defining feedback for interaction design 03m 31s
    Deciding on a feedback format 05m 34s
    Place, time, and meaning 05m 25s
    Error handling and messages 04m 30s
    Feedback cycle 00m 58s

    Conclusion 01m 51s
    Reviewing the big picture 01m 51s

    General
    Complete name : 04. Framing Choices.mov
    Format : QuickTime
    Format/Info : Original Apple specifications
    File size : 29.9 MiB
    Duration : 3mn 20s
    Overall bit rate mode : Variable
    Overall bit rate : 1 248 Kbps
    Encoded date : UTC 2012-02-11 00:35:40
    Tagged date : UTC 2012-02-11 00:35:40
    Writing library : Apple QuickTime
    Copyright : lynda.com

    Video
    ID : 2
    Format : AVC
    Format/Info : Advanced Video Codec
    Format profile : Main@L3.1
    Format settings, CABAC : Yes
    Format settings, ReFrames : 3 frames
    Codec ID : avc1
    Codec ID/Info : Advanced Video Coding
    Duration : 3mn 20s
    Bit rate : 1 148 Kbps
    Width : 960 pixels
    Height : 540 pixels
    Display aspect ratio : 16:9
    Frame rate mode : Constant
    Frame rate : 29.970 (29970/1000) fps
    Original frame rate : 29.970 (30000/1001) fps
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Bits/(Pixel*Frame) : 0.074
    Stream size : 27.5 MiB (92%)
    Language : English
    Encoded date : UTC 2012-02-11 00:35:40
    Tagged date : UTC 2012-02-11 00:35:40
    Color range : Limited
    Color primaries : BT.601 NTSC
    Transfer characteristics : BT.709
    Matrix coefficients : BT.601

    Audio
    ID : 1
    Format : AAC
    Format/Info : Advanced Audio Codec
    Format profile : LC
    Codec ID : 40
    Duration : 3mn 20s
    Bit rate mode : Variable
    Bit rate : 96.0 Kbps
    Maximum bit rate : 101 Kbps
    Channel(s) : 2 channels
    Channel positions : Front: L R
    Sampling rate : 48.0 KHz
    Frame rate : 46.875 fps (1024 spf)
    Compression mode : Lossy
    Stream size : 2.30 MiB (8%)
    Language : English
    Encoded date : UTC 2012-02-11 00:35:40
    Tagged date : UTC 2012-02-11 00:35:40

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    Interaction Design Fundamentals [repost]

    Interaction Design Fundamentals [repost]

    Interaction Design Fundamentals [repost]

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    Interaction Design Fundamentals [repost]