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    How to Draw Cars - Marker Rendering and Digital Painting [repost]

    Posted By: ParRus
    How to Draw Cars - Marker Rendering and Digital Painting [repost]

    How to Draw Cars - Marker Rendering and Digital Painting
    2xDVDRip | English | MP4 | 704 x 480 | AVC ~648 kbps | 29.970 fps
    AAC | 144 Kbps | 48.0 KHz | 2 channels | 02:32:47 + 02:29:14 | 1.18 GB
    Genre: Video Tutorial / Drawing, Painting and Design

    Whether you are an aspiring designer or just love to draw, this introductory course is designed to help train you to acquire the fundamental drawing skills taught in some of the most prominent design schools in the country!

    Disc 1 Contents

    Analog Drawing Techniques – It all starts from the basics! I’ll take you through the process that involves the following:

    a. Basic Sketching exercises – training your arms and hands to acquire consistency in your line work
    b. Applying Sketching techniques – learn cross hatching techniques and how to apply them to a sketch
    c. Thumbnail sketching – A process used for exploring ideas and subject matter
    d. Basics in Reflections – I’ll break down reflections in simple terms and how to apply it to the main rendering.
    e. Proportion – You’ll learn the fundamental guidelines for creating realistic looking cars that are well proportioned and balanced
    f. Marker Rendering – You’ll learn how to create a fully detailed marker rendering that incorporates all the principles from the lessons above!


    Once you master the above, you can try to create your own renderings like the one below!

    Disc 2 Contents

    Digital Drawing Techniques – A step by step process on how to use a wacom tablet and Photoshop to create your digital artwork! The techniques will build on the foundation on disc 1.


    You’ll get the following:

    a. Digital Tools – Explanation of the digital gear used to create your art
    b. Work space setup – Choosing resolution, brushes, and basic tools
    c. Simple Rendering – Helping you get used to sketching digitally
    d. Intro Speed Painting - A process to help you interpret reality quicker
    e. Digital painting – A full blown digital painting using Photoshop.


    As your skills grow in due course of hard work, practice, and time, you'll be armed with knowledge to create your own digital artwork. Hopefully, you'll be able to teach me a thing or two!
    also You can look: The Gnomon Workshop: Fundamentals of Perspective 1 and my other last: Drawing-posts

    General
    Complete name : Analog Auto Drawing.mp4
    Format : MPEG-4
    Format profile : Base Media / Version 2
    Codec ID : mp42
    File size : 871 MiB
    Duration : 2h 32mn
    Overall bit rate mode : Variable
    Overall bit rate : 797 Kbps
    Encoded date : UTC 2013-01-16 11:39:01
    Tagged date : UTC 2013-01-16 11:56:58
    Writing application : HandBrake 0.9.8 2012071800

    Video
    ID : 1
    Format : AVC
    Format/Info : Advanced Video Codec
    Format profile : Main@L3.0
    Format settings, CABAC : Yes
    Format settings, ReFrames : 4 frames
    Codec ID : avc1
    Codec ID/Info : Advanced Video Coding
    Duration : 2h 32mn
    Bit rate mode : Variable
    Bit rate : 648 Kbps
    Width : 704 pixels
    Height : 480 pixels
    Display aspect ratio : 16:9
    Frame rate mode : Variable
    Frame rate : 29.970 fps
    Minimum frame rate : 14.985 fps
    Maximum frame rate : 29.970 fps
    Standard : NTSC
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Bits/(Pixel*Frame) : 0.064
    Stream size : 708 MiB (81%)
    Writing library : x264 core 120
    Encoding settings : cabac=1 / ref=1 / deblock=1:0:0 / analyse=0x1:0x111 / me=hex / subme=2 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=0 / me_range=16 / chroma_me=1 / trellis=0 / 8x8dct=0 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=0 / threads=12 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=1 / weightb=1 / open_gop=0 / weightp=1 / keyint=240 / keyint_min=24 / scenecut=40 / intra_refresh=0 / rc_lookahead=10 / rc=crf / mbtree=1 / crf=20.0 / qcomp=0.60 / qpmin=3 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00
    Encoded date : UTC 2013-01-16 11:39:01
    Tagged date : UTC 2013-01-16 11:56:58
    Color primaries : BT.601-6 525, BT.1358 525, BT.1700 NTSC, SMPTE 170M
    Transfer characteristics : BT.709-5, BT.1361
    Matrix coefficients : BT.601-6 525, BT.1358 525, BT.1700 NTSC, SMPTE 170M

    Audio
    ID : 2
    Format : AAC
    Format/Info : Advanced Audio Codec
    Format profile : LC
    Codec ID : 40
    Duration : 2h 32mn
    Bit rate mode : Variable
    Bit rate : 144 Kbps
    Maximum bit rate : 249 Kbps
    Channel(s) : 2 channels
    Channel positions : Front: L R
    Sampling rate : 48.0 KHz
    Compression mode : Lossy
    Stream size : 158 MiB (18%)
    Encoded date : UTC 2013-01-16 11:39:01
    Tagged date : UTC 2013-01-16 11:56:58

    Screenshots

    How to Draw Cars - Marker Rendering and Digital Painting [repost]

    How to Draw Cars - Marker Rendering and Digital Painting [repost]

    How to Draw Cars - Marker Rendering and Digital Painting [repost]

    How to Draw Cars - Marker Rendering and Digital Painting [repost]

    How to Draw Cars - Marker Rendering and Digital Painting [repost]

    For more, Visit my AH-blog

    How to Draw Cars - Marker Rendering and Digital Painting [repost]