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    SpicyMags.xyz

    Houdini VEX Programming for Beginners

    Posted By: lucky_aut
    Houdini VEX Programming for Beginners

    Houdini VEX Programming for Beginners
    Published 10/2024
    Duration: 7h44m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 3.09 GB
    Genre: eLearning | Language: English

    Houdini, VEX, Python


    What you'll learn
    Basics of Python in the beginning of the couse to get a clear idea of programming
    This course is for beginners who want to learn VEX in Houdini
    Basics of Arrays in VEX
    For loops, while and do while loops including nexting of loops
    Functions and overloads of functions
    Basics of point, prim and detail functions
    Intro to bbox functions in VEX and HScript
    pcfind and pcfind_radius along with neighbour, neighbours and neighbourcount

    Requirements
    No VEX programming knowledge needed to start this course
    Basics of Houdini is a MUST
    Passion to Code in VEX

    Description
    In this series of lessons we will learn basics of Python language. We start with installing and setting up Python and Visual Studio Code for programming. Then will cover types of variables in Python then move towards basics of math and concatenating strings. After that towards conditionals in Python then to Arrays, Loops and Functions. We will also do some exercises in Python. After we finish Python we will start doing VEX in Houdini. We will start with basic attributes in VEX to variables then moving to loops and its types such as for, while and do while and foreach loop which is specially used for arrays. Discussing nested loops is also a very important part of this course. We will learn how to add and remove elements from the array using loops. From there we will move to bbox functions and point, detail and HScript functions not to miss out on Sin and Cos functions. distance and xyzdist are also discussed in full detail which are important as well. Functions such as neighbours, neighbours and neighbourcount are also addressed in full detail. We will finish with point finding functions such as pcfind and pcfind radius. I will keep adding more lesson as we progress further. So, stay focused and lets go Code.
    Who this course is for:
    Intended for Generalists, FX Artists, Lighters.
    Passionate Artists

    More Info