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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Go Design Patterns [Repost]

    Posted By: IrGens
    Go Design Patterns [Repost]

    Go Design Patterns
    .MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 25m | 263 MB
    Instructor: Joe Marini

    Go, a multi-paradigm programming language, features design patterns that allow developers to address common problems efficiently. In this course, senior developer advocate Joe Marini covers creation, structural, and behavioral design patterns.

    Joe begins with an overview of design patterns and design pattern categories. Then he gives you overviews and examples of several creational patterns, including builder pattern, factory pattern, and singleton pattern. He does the same for structural patterns, covering adapter patterns and facade patterns. Joe concludes with behavioral patterns such as an observer pattern and an iterator pattern.


    Go Design Patterns [Repost]