Game Physics - Introducing Gravitation & Rotation in Unity
WEBRip | English | MP4 | 1280 x 720 | AVC ~522 kbps | 30 fps
AAC | 192 Kbps | 48.0 KHz | 1 channel | ~5 hours | 1.53 GB
Genre: eLearning Video / Development, Programming
WEBRip | English | MP4 | 1280 x 720 | AVC ~522 kbps | 30 fps
AAC | 192 Kbps | 48.0 KHz | 1 channel | ~5 hours | 1.53 GB
Genre: eLearning Video / Development, Programming
Learn to build your own game physics engine. By the end of this mini-course course you will have gained confidence in translating theories of physics into working game code. I will be teaching using Unity 3D free as the example game engine. I expect you to have some experience with both Unity 3D, and C# before starting this course. If you don't then check out my Complete Unity Developer course.Why would you take this course?
To understand game physics better.
Practice creating your own physics components.
Improve your knowledge of Newtons Laws of Motion.
There is a thriving community, and we will be providing our usual world-class support that our students have come to expect.
Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with other students.
Who is the target audience?
This course is ideal for you if you're running into the limits of your game engine's physics.
If you are not confident in how your game engine's physics works "under the hood", this course will give you that insight.
This course is probably not for you if you're a physics PhD, who is already confident in coding!
also You can watch my other last: Programming-posts
General
Complete name : 27.Applying Torque To Rigidbodies.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom (isom/avc1/mp42)
File size : 45.1 MiB
Duration : 11 min 2 s
Overall bit rate mode : Variable
Overall bit rate : 571 kb/s
Encoded date : UTC 2015-07-14 10:19:33
Tagged date : UTC 2015-07-14 10:19:33
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Duration : 11 min 2 s
Bit rate : 522 kb/s
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Width : 1 280 pixels
Height : 720 pixels
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Frame rate : 30.000 FPS
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Writing library : Zencoder Video Encoding System
Encoded date : UTC 2015-07-14 10:18:33
Tagged date : UTC 2015-07-14 10:19:33
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Transfer characteristics : BT.709
Matrix coefficients : BT.709
Audio
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Duration : 11 min 2 s
Bit rate mode : Variable
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Frame rate : 43.066 FPS (1024 spf)
Compression mode : Lossy
Stream size : 3.70 MiB (8%)
Encoded date : UTC 2015-07-14 10:18:32
Tagged date : UTC 2015-07-14 10:19:33
Complete name : 27.Applying Torque To Rigidbodies.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom (isom/avc1/mp42)
File size : 45.1 MiB
Duration : 11 min 2 s
Overall bit rate mode : Variable
Overall bit rate : 571 kb/s
Encoded date : UTC 2015-07-14 10:19:33
Tagged date : UTC 2015-07-14 10:19:33
Video
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format profile : Baseline@L3.1
Format settings, CABAC : No
Format settings, ReFrames : 3 frames
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 11 min 2 s
Bit rate : 522 kb/s
Maximum bit rate : 6 765 kb/s
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 30.000 FPS
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.019
Stream size : 41.2 MiB (91%)
Writing library : Zencoder Video Encoding System
Encoded date : UTC 2015-07-14 10:18:33
Tagged date : UTC 2015-07-14 10:19:33
Color range : Limited
Color primaries : BT.709
Transfer characteristics : BT.709
Matrix coefficients : BT.709
Audio
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 11 min 2 s
Bit rate mode : Variable
Bit rate : 48.0 kb/s
Maximum bit rate : 54.5 kb/s
Channel(s) : 1 channel
Channel positions : Front: C
Sampling rate : 44.1 kHz
Frame rate : 43.066 FPS (1024 spf)
Compression mode : Lossy
Stream size : 3.70 MiB (8%)
Encoded date : UTC 2015-07-14 10:18:32
Tagged date : UTC 2015-07-14 10:19:33
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