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From 0 to 1: Design Patterns - 24 That Matter - In Java

Posted By: Sigha
From 0 to 1: Design Patterns - 24 That Matter - In Java

From 0 to 1: Design Patterns - 24 That Matter - In Java
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 3.07 GB
Genre: eLearning Video | Duration: 11.5 hours | Language: English

An intensely practical, deeply thoughtful and quirky look at 24 Design Patterns. Instructors are ex-Google, Stanford.

What you'll learn

Identify situations that call for the use of a Design Pattern
Understand each of 24 Design Patterns - when, how, why and why not to use them
Distill the principles that lie behind the Design Patterns, and apply these in coding and in life, whether or not a Design Pattern is needed
Spot programming idioms that are actually built on Design Patterns, but that are now hiding in plain sight


Requirements

There are no pre-requisites other than curiosity - about Design, about Patterns, about Life :-)

Description

Prerequisites: Basic understanding of Java
Taught by a Stanford-educated, ex-Googler, husband-wife team
More than 50 real-world examples

This is an intensely practical, deeply thoughtful, and quirky take on 24 Design Patterns that matter.

Let’s parse that.

The course is intensely practical, bursting with examples - the more important patterns have 3-6 examples each. More than 50 real-world Java examples in total.
The course is deeply thoughtful, and it will coax and cajole you into thinking about the irreducible core of an idea - in the context of other patterns, overall programming idioms and evolution in usage.
The course is also quirky. The examples are irreverent. Lots of little touches: repetition, zooming out so we remember the big picture, active learning with plenty of quizzes. There’s also a peppy soundtrack, and art - all shown by studies to improve cognition and recall.
Lastly, the patterns matter because each of these 24 is a canonical solution to recurring problems.


What's Covered:

Decorator, Factory, Abstract Factory, Strategy, Singleton, Adapter, Facade, Template, Iterator, MVC, Observer, Command, Composite, Builder, Chain of Responsibility, Memento, Visitor, State, Flyweight, Bridge, Mediator, Prototype, Proxy, Double-Checked Locking and Dependency Injection.
The only GoF pattern not covered is the Interpreter pattern, which we felt was too specialized and too far from today’s programming idiom; instead we include an increasingly important non-GoF pattern, Dependency Injection.
Examples: Java Filestreams, Reflection, XML specification of UIs, Database handlers, Comparators, Document Auto-summarization, Python Iterator classes, Tables and Charts, Threading, Media players, Lambda functions, Menus, Undo/Redo functionality, Animations, SQL Query Builders, Exception handling, Activity Logging, Immutability of Strings, Remote Method Invocation, Serializable and Cloneable, networking.
Dependency Inversion, Demeter’s Law, the Open-Closed Principle, loose and tight coupling, the differences between frameworks, libraries and design patterns.

Who this course is for:

Yep! Engineers - from street-smart coders to wise architects - ought to take this course. After this class, you'll look at software design with a new pair of eyes.
Yep! Product Managers ought to take this course - you will learn to understand the 'how' of Software Design without being constrained by it.
Yep! Technology executives and investors who don't write code ought to take this course - after this you will always have an intelligent point-of-view on software, and won't find your eyes glazing over when its time to talk nitty-gritty
Computer Science majors (undergrad or grad) - if you are among the folks that make 'real world example Observer Pattern' such a common search phrase on Google, this is precisely the place for you.
Yep! Journalists, Wall Street types or IP lawyers seeking to understand recurring patterns of problems and solutions in technology.
Yep! If you are prepping hard for software engineering interviews :-)
Nope! This course is not right for you if you are looking for a Programming 101 course. That's not because there are pre-requisites, but simply because a Programming 101 course focuses on syntax, and on doing, while this course focuses on design, and on thinking.

From 0 to 1: Design Patterns - 24 That Matter - In Java


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