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    Gnomon Workshop: Conceptual Environments for Feature Film Production with James Clyne (2008)

    Posted By: Doom972
    Gnomon Workshop: Conceptual Environments for Feature Film Production with James Clyne (2008)

    Gnomon Workshop: Conceptual Environments for Feature Film Production with James Clyne (2008) | RS | 1.4 Gb

    Training films from film concept designer James Clyne in English. He has worked for films Galaxy Quest, The Polar Express, Minority Report, Charlotte's Web, X-Men 3, War of the Worlds, The Fountain, Transformers, Jim Cameron's Avatar, Star Trek (JJ Abrams) and the live action Akira. Uses Adobe Photoshop.

    Manufacturer: The gnomon workshop
    Year: 2008
    Language: English
    Video codec: QuickTime
    Video: avc1 H.264 1024 x 768
    Audio: MPEG-4 AAC LC 22050Hz 32 kb / s, mono (1 / 0)

    Futuristic Set Design with James Clyne

    01: Loose Digital Sketching
    02: Manipulating Reference Photography
    03: Composition / Hot Keys
    04: Kit Bashing
    05: Masking / Choosing Colors
    06: 2D Texture Mapping
    07: Adding More Objects to the Composition
    08: More Photo Scrap / Render with Indication
    09: Keeping it Fresh
    10: Custom Brushes / Progression of Detail
    11: Dodge Layer / Adjusting for Perspective
    12: Adding a Figure for Scale
    13: The Home Stretch: Final Details

    Historical Set Design with James Clyne

    01: Line Drawing: Composition and Perspective
    02: Blocking in Values / Painting in Layer Masks
    03: Importing Photo Reference
    04: Keeping it Loose
    05: Identifying Light Sources
    06: Reinforcing the Visual Narrative
    07: Keeping the Elements Balanced
    08: How much time do I spend on a painting??
    09: More Detailing and Material Rendering
    10: Refining / Atmosphere / Adjustment Layers
    11: Adding Foreground Elements
    12: Finishing Details

    Contemporary Set Design with James

    01: Laying out the Film Set
    02: Sketching / Blocking in Set Pieces
    03: Action Keys / Photo Reference / Layers
    04: Where do I go from here?
    05: Filling Gaps / Color Palette / Adding Pieces
    06: Matte and Glossy Finishes / Detailing
    07: What resolution do I work in? / Color Dodge
    08: Working in Foreground Elements
    09: Changing Set Dressings / Balancing Color


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