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Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1 [repost]

Posted By: ParRus
Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1 [repost]

Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1
WEBRip | English | MP4 + Project files | 1024 x 768 | AVC ~423 kbps | 15 fps
AAC | 128 Kbps | 44.1 KHz | 2 channels | 3h 10mn | 693 MB
Genre: Video Tutorial

Learn how to use Xamarin to leverage your skills in Microsoft Visual Studio and C# to build cross-platform apps that run on both Android and iOS.
Learn how to use Xamarin to leverage your skills in Microsoft Visual Studio and C# to build cross-platform apps that run on both Android and iOS. In the first part of this course series, we show you everything you need to get started using Xamarin's integration with Visual Studio to create cross-platform C# apps. We provide detailed coverage of Xamarin along with other tools you need, their setup, architecture, and the basics of their use. We introduce the basics of creating an Android and an iOS application, creating a simple user interface, and how to test and deploy the application to emulators, simulators, and real devices all using Xamarin's cross-platform developer tools. Finally, we introduce .NETs Portable Class Library and show how to create a single class library that runs across both Android and iOS devices.

Content:

01. Architecture and Setup
01. Introduction.mp4
02. Series and Course Expectations.mp4
03. What You Need for This Course.mp4
04. Understanding the Challenge.mp4
05. .NET on Android iOS - What is it .mp4
06. Bringing .NET to Android iOS.mp4
07. Android Tool Experience.mp4
08. iOS Tool Experience.mp4
09. Development Philosophy and Solution Organization.mp4
10. Summary.mp4

02. Creating The Android App
01. Introduction.mp4
02. Create the Android Project.mp4
03. Layout the User Inteface .mp4
04. Tie User Interface to Code.mp4
05. Run the App on the Emulator.mp4
06. Add Image to Layout.mp4
07. Add Image Handling Code.mp4
08. Run the App with Image Handling.mp4
09. Summary.mp4

03. Preparing for iOS Development
01. Introduction.mp4
02. The iOS Development Experience.mp4
03. Installation Requirements.mp4
04. Installing Xamarin on OS X.mp4
05. Visual Studio Xamarin.iOS Connectivity.mp4
06. Configuring Connectivity.mp4
07. Verifying Setup.mp4
08. Summary.mp4

04. Creating the iOS App
01. Introduction.mp4
02. Add the iOS Project.mp4
03. Add UI Designer Support.mp4
04. Add Controls to the UI.mp4
05. Add Properties for the Controls.mp4
06. Tie the User Interface to Code.mp4
07. Run the Project.mp4
08. Add Image to Layout.mp4
09. Add Images and Image Handling Code.mp4
10. Run the App with Image Handling.mp4
11. Summary.mp4

05. Creating the Shared Code Library
01. Introduction.mp4
02. Creating a Portable Class Library.mp4
03. Add Basic Data Representation.mp4
04. Add Data Management.mp4
05. Create Cursor-Like Behavior.mp4
06. Connect to Android User Interface.mp4
07. Connect to iOS User Interface.mp4
08. Providing Visual Feedback from the Library.mp4
09. Summary.mp4

06. Cross-platform Image Management
01. Introduction.mp4
02. Shared Image Management in the iOS App.mp4
03. Quick-and-Dirty Shared Image Management in the Android App.mp4
04. Translating Image Names to Resource Identifiers with Reflection.mp4
05. Reducing Image Translation Overhead.mp4
06. Summary.mp4
07. What's Next in Part 2 .mp4

also You can watch my other last: Programming-posts

General
Complete name : 06. Tie the User Interface to Code.mp4
Format : MPEG-4
Format profile : Base Media / Version 2
Codec ID : mp42
File size : 12.3 MiB
Duration : 3mn 6s
Overall bit rate mode : Variable
Overall bit rate : 553 Kbps
Encoded date : UTC 2014-01-14 18:38:34
Tagged date : UTC 2014-01-14 18:38:46
Writing application : HandBrake 0.9.8 2012071700

Video
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Format : AVC
Format/Info : Advanced Video Codec
Format profile : Baseline@L3.1
Format settings, CABAC : No
Format settings, ReFrames : 2 frames
Format settings, GOP : M=1, N=50
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 3mn 6s
Duration_FirstFrame : 67ms
Bit rate : 423 Kbps
Width : 1 024 pixels
Height : 768 pixels
Display aspect ratio : 4:3
Frame rate mode : Constant
Frame rate : 15.000 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.036
Stream size : 9.41 MiB (76%)
Writing library : x264 core 120
Encoding settings : cabac=0 / ref=2 / deblock=1:0:0 / analyse=0x1:0x111 / me=umh / subme=6 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=0 / 8x8dct=0 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-2 / threads=12 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / bluray_compat=0 / constrained_intra=0 / bframes=0 / weightp=0 / keyint=50 / keyint_min=15 / scenecut=40 / intra_refresh=0 / rc_lookahead=40 / rc=crf / mbtree=1 / crf=20.0 / qcomp=0.60 / qpmin=3 / qpmax=69 / qpstep=4 / ip_ratio=1.40 / aq=1:1.00
Encoded date : UTC 2014-01-14 18:38:34
Tagged date : UTC 2014-01-14 18:38:46
Color range : Limited
Color primaries : BT.709
Transfer characteristics : BT.709
Matrix coefficients : BT.709

Audio
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 3mn 6s
Bit rate mode : Variable
Bit rate : 128 Kbps
Maximum bit rate : 152 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 44.1 KHz
Compression mode : Lossy
Stream size : 2.84 MiB (23%)
Title : Stereo
Language : English
Encoded date : UTC 2014-01-14 18:38:34
Tagged date : UTC 2014-01-14 18:38:46
Screenshots

Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1 [repost]

Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1 [repost]

Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1 [repost]

Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1 [repost]

Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1 [repost]

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Building Cross-Platform iOS/Android Apps with Xamarin, Visual Studio, and C# - Part 1 [repost]