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    "Virtual Reality: Human Computer Interaction" ed. by Xin-Xing Tang

    Posted By: exLib
    "Virtual Reality: Human Computer Interaction" ed. by Xin-Xing Tang

    "Virtual Reality: Human Computer Interaction" ed. by Xin‐Xing Tang
    InTeOp | 2012 | ISBN: 9535107216 9789535107217 | 316 pages | PDF | 23 MB

    This book aims to provide a broader perspective of virtual reality on development and application.

    The virtual reality has impact on information organization and management and even changes design principle of information systems, which will make it adapt to application requirements.
    First part of the book is named as "virtual reality visualization and vision" and includes new developments in virtual reality visualization of 3D scenarios, virtual reality and vision, high fidelity immersive virtual reality included tracking, rendering and display subsystems.
    The second part named as "virtual reality in robot technology" brings forth applications of virtual reality in remote rehabilitation robot-based rehabilitation evaluation method and multi-legged robot adaptive walking in unstructured terrains.
    The third part, named as "industrial and construction applications" is about the product design, space industry, building information modeling, construction and maintenance by virtual reality, and so on. And the last part, which is named as "culture and life of human"
    describes applications of culture life and multimedia-technology.

    Contents
    Preface
    Section 1 Visualization of Virtual Reality and Vision Research
    1 New Trends in Virtual Reality Visualization of 3D Scenarios
    2 The Virtual Reality Revolution: The Vision and the Reality
    3 High Fidelity Immersive Virtual Reality
    Section 2 Virtual Reality in Robot Technology
    4 A Novel Rehabilitation Evaluation Method on Virtual Reality Based on RRR-I
    5 Virtual Reality to Simulate Adaptive Walking in Unstructured Terrains for Multi-Legged Robots
    Section 3 Industrial and Construction Applications
    6 Facilitating User Involvement in Product Design Through Virtual Reality
    7 Construction and Maintenance Planning Supported on Virtual Environments
    8 Virtual Simulation of Hostile Environments for Space Industry: From Space Missions to Territory Monitoring
    9 A System Engineering Perspective to Knowledge Transfer: A Case Study Approach of BIM Adoption
    Section 4 Culture and Life of Human
    10 Virtual Reality in Village Folk Custom Tourism
    11 The Use of Virtual Reality in Studying Complex Interventions in Our Every-Day Food Environment
    12 Post Disaster Virtual Revival: 3D CG Manual Reconstruction of a World Heritage Site in Danger
    13 Fun Computing
    with TOC BookMarkLinks