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    Virtual Reality Contact Center Fundamentals

    Posted By: ELK1nG
    Virtual Reality Contact Center Fundamentals

    Virtual Reality Contact Center Fundamentals
    Last updated 3/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 492.23 MB | Duration: 0h 52m

    Learn the fundamentals for a Virtual Reality Contact Center for your Enterprise

    What you'll learn
    Learn the basic concepts of a Virtual Reality Contact Center
    Understand the Architecture of the Virtual Reality Contact Center
    Learn the layers of integration between Metaverse and Contact Center Technologies
    Understand how to enable a Virtual Reality Contact Center for your Enterprise
    Requirements
    Any Contact Center or Operations Experience
    Description
    Learn the fundamentals concepts for VR / AR integrated to Contact Centers on this training. Learn how with 3D spaces in the metaverse will let you capitalize, socialize, learn, collaborate and play in ways that go beyond what we can imagine. Facebook's vision for bringing the metaverse to life together had a great potential for Customer Service. Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR. Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive (i.e. additive to the natural environment), or destructive (i.e. masking of the natural environment). This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Why a Virtual Reality Contact Center?

    Lecture 2 Why a Virtual Reality Contact Center?

    Section 3: Understanding Metaverse

    Lecture 3 Understanding Metaverse

    Section 4: Understanding Digital Twins for the Contact Center

    Lecture 4 Understanding Digital Twins for the Contact Center

    Section 5: Architecture for Metaverse

    Lecture 5 Architecture for Metaverse

    Section 6: Augmented Reality and Virtual Reality for the Contact Center

    Lecture 6 Augmented Reality and Virtual Reality for the Contact Center

    Section 7: Social Media and Metaverse Contact Center for your Enterprise

    Lecture 7 Social Media and Metaverse Contact Center for your Enterprise

    Section 8: Architecture for the Virtual Reality Contact Center

    Lecture 8 Architecture for the Virtual Reality Contact Center

    Any Telecom, IT User, Contact Center User