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    Virtual Vixens: 3D Character Modeling and Scene Placement (repost)

    Posted By: fdts
    Virtual Vixens: 3D Character Modeling and Scene Placement (repost)

    Virtual Vixens: 3D Character Modeling and Scene Placement
    by Arndt Von Koenigsmarck
    English | 2007 | ISBN: 0240809807 | 300 pages | PDF | 69.8 MB

    Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.
    Hot, hotter, hottest. See how todays leading modeling artists create 3D characters that sizzle and get the techniques youll need to create your own virtual vixens.
    Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are just a few of the 3D artists who share their secrets for making the fantasy females you wish were real. Youll get their personal stories, insights into the profession, and new ways to conceive and construct your own 3D characters.

    Then, seven hands-on workshops demonstrate the complete work cycle of modeling 3D characters to bring your own fantasies to lifefrom making the first sketch and preparing the template to modeling and texturing characters and lighting and rendering. You can use the techniques with any of the major software tools including 3ds Max, Lightwave, Softimage XSI, Maya, or Cinema 4D. Since the workshops dont use any previously made objects, youll get to start from scratch with your imagination as the only limit.

    - Tutorials suitable for 3ds Max, Lightwave, Softimage XSI, Maya, and CINEMA 4D
    - An artists' gallery of top-flight 3D artists
    - Interviews revealing artists' techniques and inspirations

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