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    VR Development Fundamentals With Oculus Quest 2 And Unity

    Posted By: ELK1nG
    VR Development Fundamentals With Oculus Quest 2 And Unity

    VR Development Fundamentals With Oculus Quest 2 And Unity
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 5.17 GB | Duration: 7h 33m

    Learn the basics of Virtual Reality Development with the mighty Oculus Quest, All-in-one VR headset from Facebook

    What you'll learn
    Virtual Reality Development Fundamentals
    Oculus Quest 2 Unity Development
    Side-Loading to Oculus Quest and Quest 2
    Custom VR Avatar Models
    Oculus Controllers and Hands
    VR Shooting
    Grabbing and Distance Grabbing
    UI Interactions in VR
    Run-time Debugging Tool
    VR Scene Loading
    VR Slicing
    Controller Vibration
    OpenXR Setup
    Unity's XR Interaction Toolkit

    Requirements
    Having an Oculus Quest or Quest 2 VR Headset (Oculus Rift will be fine too)
    Having an at least Beginner experience with Unity
    Having a PC or Mac that supports Unity Game Engine
    Desire to learn Virtual Reality Development
    Description
    –-UPDATED–-

    –-Now, this course covers Unity's XR Interaction Toolkit along with Oculus Integration––

    In May 2019, Oculus Quest is released and humanity's hope for Virtual Reality raised again. Finally, we can truly believe that the age of Virtual Reality has already come…

    -WHY?

    Because Oculus Quest is not an ordinary VR headset. It is the first successful, standalone VR headset that works without an expensive PC and a boring cable.

    As developers, we are so lucky that a revolutionary product is released in our time.

    So, it is the best time to develop apps and games for Oculus Quest.

    If you agree with me, then this course is for you! With this course, you can quickly get started with your Oculus Quest and Quest 2 Development.

    By enrolling in this course, you will learn the fundamentals of VR development with Oculus Quest such as:

    Configuring a Unity project for Oculus Quest with the latest XR Plugin Management.

    Learning how to build VR experiences with Unity's XR Interaction Toolkit

    Setting up Unity scenes for VR implementation

    Installing apk files to Oculus Quest with side-loading

    Teleportation

    Oculus Local Avatar Implementation

    Implementing Custom Hands and Controllers

    Implementing Grabbing and Distance Grabbing

    UI Interactions in VR

    Scene Loading in VR

    VR Shooting

    VR Slicing

    Vibrating VR Controllers

    In-Game Debug Methods for Oculus Quest

    And while learning, you will have so much fun with the game assets featuring Quidditch sport from the Harry Potter universe along with the Sword And Pistol VR Game Assets.

    At the end of this course, you will be able to easily prototype your Oculus Quest and Quest 2 game/app.

    So, come and join me on this journey to become a part of the Oculus Quest legacy.

    Let's build together,

    -Tevfik

    Who this course is for:
    Unity Developers who want to learn Virtual Reality Development with Oculus Quest 2
    Creators who want to use Oculus Quest for their creative purposes