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    Ux Design- From Beginner To Professional Ux Designer: 4-In-1

    Posted By: ELK1nG
    Ux Design- From Beginner To Professional Ux Designer: 4-In-1

    Ux Design- From Beginner To Professional Ux Designer: 4-In-1
    Last updated 7/2018
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 5.58 GB | Duration: 13h 5m

    Get proficient in building beautiful and appealing web and mobile interfaces (UI) with this complete UX design guide

    What you'll learn

    Get to grips with UX best practices and incorporate them in your web design

    Dive into learning user empathy understanding user-centered observation, building design, testing persona, and more

    Understand human-centered observations and know how to engage in UX thinking

    Get acquainted with user journey and task development techniques by building storyboarding templates and sketches

    Learn low-fidelity sketching and prototypes

    Discover UX scenarios, define, build, and write a UX scenario all by yourself

    Explore ideation and sketching and how to generate ideas by understanding user and business needs

    Requirements

    No prior knowledge of UX design is required.

    Description

    User experience (UX) design is a theoretical understanding of how users interact with websites. The major challenge developers building a company website face is finding the right balance that fulfils the objectives of the company as well as the needs of their users. If you're a developer who wishes to learn and become an expert in UI / UX designing, prototyping, and testing, then this learning path is for you.

    This comprehensive 4-in-1 course is designed to teach you in an easy-to-understand way the basic and advanced concepts in UX design so that you can implement it in your own applications and websites. You will learn with the help of real-world use cases on process, design, and techniques that assures you’ll build a strong foundation in UX design.


    This training program includes 4 complete courses, carefully chosen to give you the most comprehensive training possible.


    The first course, UX Design for Web Developers, will start by explaining why we need UX, how UX came to be, and where it fits in the business and web development. You will then explore the fundamental skills for structuring and defining a website along with content strategy. You will also be glanced through a variety of media touch points that have potential to engage and influence your audience’s experience. Next, you'll learn some of the best practices of UX design by building an application. You will learn some of the important concepts such as setting up wireframes, fixing the loophole of static application by building a simple clickable feature, and prototyping using the inVision tool. Finally, you will test the application built.


    The second course, UX Design: Understanding User Engagement, starts by looking at human-centered observations, where you will learn different types of observation methods and human-centered design. You will then understand empathy building by defining Proto persona. You will also learn how to build, design, and test your own persona. Next, you will learn how to differentiate between good and bad habits by observing user habits and technology. You will find out how to set up a new habit and design. Finally, you will be glanced through human insights so that you can get started with writing your own insights from a user point of view.


    The third course, UX Design - Understanding the User and Business, starts off with covering the need of UX design for business. You will then learn about the key performance indicators and experience gaps. You will also how to go about a problem statement and iterate it. Next, you will get acquainted with user hypotheses and learn about user experience scenarios. Finally, you will explore user journey and task development, building journey templates, storyboarding template, and designing storyboarding sketches.


    The fourth course, Fundamentals of UX Techniques, starts off your journey by looking at how to set up your UX design process and defining the steps and interactions for engaging a user. You will then learn ideation and sketching and will explore business needs, idea grouping, and idea generation. You will also understand some rules around the technology, its Interaction types, UI Sketching, exploring UI patterns, reviewing, and iterating on your own sketches. Next, you will learn creating a low-fidelity prototype on the sketches built. You will understand the need for using these prototypes in inVision App, connecting prototypes via inVision App, and sharing. Finally, you will learn how to monitor and review feedback received on your app by the users.


    By the end of this Learning Path, you'll become a professional UX designer who'll be able to design the frontend with beautiful and appealing web and mobile interfaces.

    About the Author :

    Chris R. Becker is an imaginative and creative Sr. UX Designer/IxD/design thinker and educator. He is a creative thinker with the ability to design across media platforms from Web to iOS and Android as well as SaaS and service design. He is a versatile designer with problem solving skills for User Experience Design. He is passionate about design problems from concept to finished product. He is well versed with agile product development methodologies and flexible within waterfall. He applies LEAN UX methods to rapid prototyping, design research, and user testing for taking ideas from the drawing board to the real world.



    Overview

    Section 1: UX Design for Web Developers

    Lecture 1 The Course Overview

    Lecture 2 UX Design Fundamentals

    Lecture 3 Fundamentals of Building a Website

    Lecture 4 Essentials of Human-centered Design

    Lecture 5 Empathy Mapping

    Lecture 6 Problem Definition- User Flows, Decision Tress, and Screen Flows

    Lecture 7 Intervention Planning

    Lecture 8 Understanding the Need for Structure

    Lecture 9 Structure and Information Architecture

    Lecture 10 The Essential Elements

    Lecture 11 Design Patterns – Don't Reinvent the Wheel

    Lecture 12 SERPS as Home Pages and Location-free Browsing

    Lecture 13 Landing Pages, Templates, and Page Clustering

    Lecture 14 Responsive Web Design

    Lecture 15 Wireframing

    Lecture 16 Building Your Setup

    Lecture 17 Home Page Wireframes

    Lecture 18 Envisioning an Information Ecosystem

    Lecture 19 Formatting Pages and Content Chunking

    Lecture 20 Creating Interactions

    Lecture 21 Media Types

    Lecture 22 Media Annoyances

    Lecture 23 Using Graphics

    Lecture 24 Discuss Best Practices in UX Design

    Lecture 25 Mobile Best Practices

    Lecture 26 Desktop Best Practices

    Lecture 27 Desktop Best Practices

    Lecture 28 Applying Usability to the Home Page

    Lecture 29 Wireframe Your Mobile Screen

    Lecture 30 Wireframe Your Tablet Screen

    Lecture 31 Wireframe Your Desktop Screen

    Lecture 32 Wireframe Setup for Prototyping

    Lecture 33 Flushing Out Your Wireframes

    Lecture 34 Connecting and Building Your Clickable Prototype

    Lecture 35 LEAN User Testing

    Lecture 36 Test Your Prototype

    Lecture 37 Validate and Iterate Your Prototype

    Lecture 38 UX Course Review

    Section 2: UX Design: Understanding User Engagement

    Lecture 39 The Course Overview

    Lecture 40 Observation : Human First

    Lecture 41 Observation Methods

    Lecture 42 Qualitative and Quantitative Data

    Lecture 43 Experience Tracking

    Lecture 44 Conversations and Interviews

    Lecture 45 Emotions and Feedback: Verbal/Non Verbal Communications

    Lecture 46 Users are Real People

    Lecture 47 Empathy Building

    Lecture 48 Proto-Personas

    Lecture 49 Shareable Empathy

    Lecture 50 Empathy You Can Share

    Lecture 51 Building a Persona

    Lecture 52 Personality

    Lecture 53 User Motivation and Needs

    Lecture 54 User Data

    Lecture 55 User Habits and Routines

    Lecture 56 Needs and Pain Points

    Lecture 57 Testing and Distribution

    Lecture 58 Understanding Users Behavior

    Lecture 59 Observing Habits and Technology Interactions

    Lecture 60 Good Habits Versus Bad Habits

    Lecture 61 Building Habit Production: UX Scenario

    Lecture 62 Completing a UX Scenario

    Lecture 63 Design in Habits

    Lecture 64 What is an Insight

    Lecture 65 Write an Insight

    Lecture 66 User Point of View

    Lecture 67 Write a Surprising Point Of View Insight

    Lecture 68 Iterate POV Insight and Share

    Section 3: UX Design - Understanding the User and Business

    Lecture 69 The Course Overview

    Lecture 70 Business Needs

    Lecture 71 KPI’s - Key Performance Indicators

    Lecture 72 Persona User Needs and Business Needs

    Lecture 73 Experience Gap

    Lecture 74 Users and Business and Problem

    Lecture 75 Write a Problem Statement

    Lecture 76 Iterating the Problem Statement

    Lecture 77 Define a Business Timeline

    Lecture 78 Define User Problemss

    Lecture 79 Write a User Hypothesis

    Lecture 80 Iterate Our User Hypothesis

    Lecture 81 Define User Goals

    Lecture 82 Iterate Surprising Insights

    Lecture 83 Define Business Requirements

    Lecture 84 Build a Business Requirement Matrix

    Lecture 85 Write a Business Story

    Lecture 86 Identify Technology and Interactions

    Lecture 87 Share Requirements and User Stories

    Lecture 88 UX and Interaction Through a User Journey

    Lecture 89 Build a User Journey Template

    Lecture 90 Establish Questions and Interactions along the User Journey

    Lecture 91 Build out User Steps in the Business Funnel

    Lecture 92 User and Business Funnel Opportunities

    Lecture 93 Iterate and Share Your User Journey

    Section 4: Fundamentals of UX Techniques

    Lecture 94 The Course Overview

    Lecture 95 User Needs + Business Need + Technology

    Lecture 96 User Scenario and How Might We

    Lecture 97 How Might We… Idea Generation

    Lecture 98 Idea Grouping

    Lecture 99 Idea Choice

    Lecture 100 Technology, Rules, and Interaction

    Lecture 101 User Interface Patterns

    Lecture 102 Identify Usable UI Pattern

    Lecture 103 Sketch a Solution Using a UI Pattern

    Lecture 104 Review Interaction Sketch and Iterate

    Lecture 105 Why Prototype – Invision and Others

    Lecture 106 Why Use Invision App

    Lecture 107 Prepare Prototype Screens

    Lecture 108 Upload Images

    Lecture 109 Connect Prototype

    Lecture 110 Iterate and Share

    Lecture 111 Identify User Testers

    Lecture 112 Share Prototype via Invision App

    Lecture 113 Review Invision App Testing Feedback

    Lecture 114 Iterate Prototype and Track Changes

    This Learning Path is for aspiring UX designers who wish to enter the field of UX design, especially programmers, content strategists, and organizations keen to understand the core and advanced concepts of UX design. This Learning Path illustrates techniques that will help new designers become experts in UI / UX, prototyping, and testing.