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    Unity Tutorial: Pacman 3D

    Posted By: ELK1nG
    Unity Tutorial: Pacman 3D

    Unity Tutorial: Pacman 3D
    Last updated 4/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.55 GB | Duration: 8h 33m

    In this course you will learn how to create a 3D PacMan game from scratch in Unity.

    What you'll learn
    You'll learn about pathfinding in a grid.
    You'll have a complete PacMan Game in the end.
    Requirements
    Unity 4.6+ is a must have, older versions are not working with the Canvas System.
    Some basic C# knowledge is a Plus, especially when it comes to debugging.
    A 3D Software to create your own 3D Grafics if you like to.
    Inkscape or any other Grafics Software you can create grafics in for later UI stuff.
    Description
    In this Course you will learn how to create your own PacMan Game using the Unity Game Engine & Inkscape for the  Grafics. For the functionality we write C# Code in Monodevelop.This course is an Intermediate course, so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can. If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning!Unity (5.6)You will learn to create the complete process in Unity and setup everything neededI will show you how you can setup the playfield and organize the Hierarchy. We use the Canvas System for Grafics or Score later which requires Unity 4.6+C# (Monodevelop)We will put in functionality with scripts using Monodevelop and C# (you can also use Visual Studio)We will implement A* to simplify pathfinding for the ghostsWe will create all other behaviors the ghosts had in the original gameInkscapeYou will learn the basics how you can create the Grafics on your own using Inkscape. You can also use any other software.Course MaterialAssets separately available! Feel free to create your own.ConclusionAs a result of this course you should be able to create your own levels for a PacMan Game in 3D.So what are you waiting for?Let's make your dream game a reality!!Level: IntermediateVideo Course Length: ~8hours  Unity Version required: 4.6+

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: The Playfield

    Lecture 2 Intro Section 2

    Lecture 3 Playfield #1 - The Playfield

    Lecture 4 Playfield #2 - Setting up Walls & Create Measure Objects

    Section 3: Coding A*

    Lecture 5 Intro Section 3

    Lecture 6 A* Explanation

    Lecture 7 Coding #1 - The Nodes

    Lecture 8 Coding #2 - Grid #1 - Creating The Grid

    Lecture 9 Coding #3 - Grid #2 - Physical Playfield Check

    Lecture 10 Coding #4 - Grid #3 - Visualise the Grid

    Lecture 11 Coding #5 - Pathfinding #1 - Calculate Node Positions

    Lecture 12 Coding #6 - Pathfinding #2 - Find Goal & Check Neighbour Nodes

    Lecture 13 Coding #7 - Pathfinding #3 - Find the Optimal Path

    Lecture 14 Coding #8 - Pathfinding #4 - Trace Path

    Lecture 15 Coding #9 - Pathfinding #5 - Make Path Visible

    Section 4: PacMan

    Lecture 16 Intro Section 4

    Lecture 17 PacMan #1 - Initial Setup

    Lecture 18 PacMan #2 - Keyboard Inputs

    Lecture 19 PacMan #3 - Physical Collision Check

    Lecture 20 PacMan #4 - Time To Move

    Section 5: The Ghosts

    Lecture 21 Intro Section 5

    Lecture 22 Ghost #1 - Clydes first thinking

    Lecture 23 Ghost #2 - Clyde Can Move

    Lecture 24 Ghost #3 - Clydes Look direction

    Lecture 25 Ghost #4 - Clyde Don't Move Backwards

    Lecture 26 Ghost #5 - Statemaschine #1

    Lecture 27 Ghost #6 - Statemaschine #2

    Lecture 28 Ghost #7 - GhostTargets

    Lecture 29 Ghost #8 - Changing Appearance

    Lecture 30 Ghost #9 - Scatter State

    Lecture 31 Prepare a bigger Scene & Bug Fix

    Lecture 32 Ghost #10 - Optimize Scatter State

    Lecture 33 Ghost #11 - Home State

    Lecture 34 Ghost #12 - Frightend State

    Lecture 35 Ghost #13 - Got Eaten State

    Lecture 36 Ghost #14 - Cleaning Up

    Lecture 37 Ghost #15 - Home & Frightend Timer

    Lecture 38 Ghost #16 - Chase & Scatter Timer

    Lecture 39 Ghost #17 - Prepare the other Ghosts

    Lecture 40 Ghost #18 - Visualize all Ghost pathes

    Lecture 41 Ghost #19 - Clydes Personality

    Lecture 42 Ghost #20 - Pinky Personality

    Lecture 43 Ghost #21 - Inky Personality

    Section 6: Game Play Features

    Lecture 44 PelletFiller

    Lecture 45 Filler Object

    Lecture 46 Editor Script #1

    Lecture 47 Editor Script #2

    Lecture 48 GameManager & Eat Pellets

    Lecture 49 Score

    Lecture 50 Inky Bug Fix

    Lecture 51 Timing Again

    Lecture 52 Power Pellets

    Lecture 53 Eating Ghosts

    Lecture 54 Win Condition

    Lecture 55 Lose Life #1 & Reset Ghost

    Lecture 56 Lose Life #2 - Reset PacMan

    Lecture 57 Lose Condition

    Lecture 58 Game Over Scene

    Lecture 59 Score for Ghosts

    Lecture 60 Pick ups #1 - Create Pickable Objects

    Lecture 61 Pick ups #2 - Pickup Spawner

    Lecture 62 Extra Lifes

    Section 7: User Interface - Final Touches

    Lecture 63 User Interface #1 - Canvas

    Lecture 64 User Interface # 2 - UI Manager

    Lecture 65 Camera Follow

    Lecture 66 Main Scene

    Lecture 67 Final Touches

    If you are interested into creating your games.,If you ever wanted to create your own Pac Man.,If you want to learn Pathfinding.