Tags
Language
Tags
April 2025
Su Mo Tu We Th Fr Sa
30 31 1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 1 2 3
Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
SpicyMags.xyz

Unity Real Time Strategy: Build Your Own RTS Game

Posted By: lucky_aut
Unity Real Time Strategy: Build Your Own RTS Game

Unity Real Time Strategy: Build Your Own RTS Game
Published 4/2025
Duration: 21h 45m | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch |
Genre: eLearning | Language: English

Build your own RTS in Unity—smart units, fog of war, dynamic upgrades, and systems that scale as big as your ideas.

What you'll learn
- Build your own RTS game in Unity, from units to buildings to upgrades and more.
- Design gameplay systems that scale, so your project won’t buckle as it levels up.
- Create unit AI that reacts to player input using behaviour trees (no magic, just logic).
- Set up fog of war to keep your players guessing (and scouting like pros).
- Develop a config-driven setup to add new units fast—no spaghetti code here.
- Use ScriptableObjects to organise your game like a pro dev (and future you will thank you).
- Hook up an event bus system so your units can talk without yelling across the codebase.
- Craft upgrade systems that run from the editor, not hard-coded chaos.

Requirements
- To get the most out of this course you'll need an intermediate understanding of C# and a good grasp of using the Unity Editor.

Description
Ever dreamed ofmaking your ownreal time strategy gamebut got totally pwned by the complexity? You’re not alone. RTS games are beasts—but this course is here to help you tame 'em.

You’ll build out a full RTS from scratch—units, buildings, upgrades, fog of war, the whole lot. You even get astarter projectwith models and a level, so you can hit the ground running.

Wanna make your units act less like chaos goblins? You’llbuild behaviour treesthat respond properly to player input.

We’re talking powerful coding stuff too—event buses, ScriptableObjects, config-driven systems—big tools that make your game scalable and pro-level tidy.

Sick of hard coding every single stat or upgrade? We’ve got your back. You’ll make afully editable systemwhere new units and upgrades can be added in a flash.

Struggling with scaling your projects or levelling up your dev skills? This course shows you how to buildsmart systems from the get-go, so your game grows with you.

If you’ve already got adecent handle on Unity and C#, and you’re keen to go deeper, this course is perfect for you.RTS fans and future AI masterminds, you’re gonna love it.

You’ll need anintermediate knowledge of C#and to be comfy using the Unity Editor—butdon’t worry, we’re not gonna spawn you into a boss fight with no gear. So if you get stuck,think of us as your support crew—arming you with the tools and tips to win the fight your way.

And yep, like allGameDev tv courses, you get access to ourawesome forums and teaching assistants.

By the end, you won’t just have code—you’ll have thebones of your very own RTS game.

So, what are you waiting for?Let’s get building!

Who this course is for:
- If you're interested in making a Unity RTS game, then this is quite literally THE course for you!
- Equally, if you're looking to learn how to make complex Game AI - sign up now.
- And if you're already an intermediate C# / Unity dev and you're looking to expand your skillset, you're totally in the right spot.
More Info

Please check out others courses in your favourite language and bookmark them
English - German - Spanish - French - Italian
Portuguese