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    Unity Game Tutorial: Battleships 3D

    Posted By: ELK1nG
    Unity Game Tutorial: Battleships 3D

    Unity Game Tutorial: Battleships 3D
    Last updated 2/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.49 GB | Duration: 9h 31m

    Learn how to create your own Battleships 3D game in Unity Game Engine.

    What you'll learn
    How to create a fully working Battleships 3D game with Unity.
    We take a look into C# classes, functions, variables, arrays, lists, loops and much more.
    Raycasting for physical checks.
    Animate UV textures by code for animated Water.
    How AI works and plays alone.
    Requirements
    PC or Mac.
    Mouse & Keyboard
    Basic knowledge in Unity is always helpful.
    The mood to finish the course.
    Unity Version 5.6+ is recommended.
    Description
    In this Course you'll learn how to create a Battleships 3D with Unity Engine. Pen and Paper games like Battleships are also quite popular even on mobile or pc. I will show you step by step how you can create Batlleships 3D.This course is a Beginner/Intermediate course, so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can. If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning!So we create Systems which will give us the freedom to:C# (Monodevelop)Placing mechanism to place all Battleships in a 3DA statemaschine to handle all players / cpusTurn base game playAI which is able to play completely aloneUnity (2019.1)we create a playfieldwe create a GameManagerwe create a main menu scene where we can pick who wants to playwe create a game over scene panelCourse MaterialI provide the following Material with the Course:5x Ship 3D Model1x Rocket 3D Model7x Button Graphics 2D1x Tileable Water Texture 2DYou have to write the code on your own, i do not provide the final scripts!All other graphics for Menu's, Icons, Images or Buttons need to be created on your own.All Materials i provide are for education only and should not be in your final release!ConclusionIn the end of this course you will have a fully functional Battleships 3D Game.ChallengeAfter you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam.So what are you waiting for?Let's make your dream game a reality!!Level: BeginnerVideo Course Length: ~9.5 hours Unity Version required: 5.3+

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Concept & Unity Setup

    Lecture 2 The Concept

    Lecture 3 Project Setup

    Section 3: Playfield

    Lecture 4 Tile Setup

    Lecture 5 Tile Info #1

    Lecture 6 Playfield #1

    Lecture 7 Animating Water UV

    Section 4: Placing Manager

    Lecture 8 Placing Manager #1

    Lecture 9 Placing Manager #2

    Lecture 10 Creating the Ghosts

    Lecture 11 Ghost Behavior

    Lecture 12 Activating Ghosts

    Lecture 13 Checking for Tiles

    Lecture 14 Placing Manager & Layer

    Lecture 15 Using Ghosts

    Lecture 16 Rotating Ghosts

    Lecture 17 Ship Prefabs

    Lecture 18 Ship Behavior

    Lecture 19 Placing Ships

    Section 5: Placing User Interface

    Lecture 20 Placing Button Design

    Lecture 21 Placing Canvas & Buttons

    Lecture 22 Button Input

    Lecture 23 Limit Ship Placement

    Section 6: Game Manager

    Lecture 24 The Tile Class

    Lecture 25 Player Class

    Lecture 26 Update Grid

    Lecture 27 Updating Ship Prefabs

    Lecture 28 Debug Grid

    Lecture 29 Testing Debug

    Lecture 30 Check if Occupied

    Section 7: Placing Management #2

    Lecture 31 Visual Ship Place Amount

    Lecture 32 Clear All Ships

    Lecture 33 Check if All Ships placed

    Lecture 34 Check Own Playfield #1

    Lecture 35 Check Own Playfield #2

    Section 8: Battle Preparation Steps

    Lecture 36 Game State Maschine #1

    Lecture 37 Game State Maschine #2

    Lecture 38 Setting The Game Start

    Lecture 39 Hiding Panels

    Lecture 40 Panel Buttons

    Lecture 41 Ready Button Function 1

    Lecture 42 Switching Players

    Lecture 43 Camera Positions

    Lecture 44 Moving the Camera

    Lecture 45 Completing Ready Button Function

    Lecture 46 Auto Place Ships #1

    Lecture 47 Auto Place Ships #2

    Lecture 48 Auto Place Ships #3

    Lecture 49 Auto Place Ships #4

    Section 9: Game Play

    Lecture 50 Shooting Panel Buttons

    Lecture 51 Updating TileInfo

    Lecture 52 Calculating Opponent

    Lecture 53 Check Shot #1

    Lecture 54 Check Shot #2

    Lecture 55 Check Shot #3

    Lecture 56 Check Shot #4

    Lecture 57 Check Shot #5

    Lecture 58 Shooting a Rocket

    Lecture 59 Updating The Check Shot

    Section 10: AI Programming

    Lecture 60 NPC 1 - Check Revealed Tiles

    Lecture 61 NPC 2 - Neighbour Tile Check

    Lecture 62 NPC 3 - Shoot a Random Neighbour

    Lecture 63 NPC 4 - Normal Random Shot

    Lecture 64 NPC 5 - Bug Fixes - Trigger NPC Shot

    Lecture 65 NPC 6 - Update GetNeighbours

    Lecture 66 NPC 7 - Autoplace

    Section 11: More UI, Menu and Loading

    Lecture 67 Win Panels

    Lecture 68 Menu Scene

    Lecture 69 Loading Game Scenes

    Lecture 70 Clean Up - Final Touches

    Section 12: Conclusion

    Lecture 71 Conclusion - One Small Code change

    Lecture 72 Game Ideas

    Lecture 73 Bonus

    You always wanted to create your own game.,You want to learn Unity.,You want to finish your first game.,You always wanted to create your Battleship 3D game.