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Unity 2D Game Kit (No Code) Level Design

Posted By: ELK1nG
Unity 2D Game Kit (No Code) Level Design

Unity 2D Game Kit (No Code) Level Design
Last updated 4/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.62 GB | Duration: 3h 28m

Explore the Unity 2D Game Kit, a collection of assets, tools, and systems that let you easily build advanced 2D games

What you'll learn
Understand and be able to utilize Unity's full ecosystem and all it has to offer
Learn how to swap out the main character's sprite sheets with another character
Start using Unity's tile builder to get your levels built out fast
Work with and manipulate interactive elements like doors, triggers and distructables
You will be able to setup and manipulate enemy settings for added thrill to your levels
Requirements
You will need a basic understanding of the Unity interface. Refer to our other courses if you are unfamiliar.
Description
Want to build a playable game level with no programming? Unity 2D Game Kit, and the experts here at the School of Game Design are the answer. With now over 22 years of experience in both game development and teaching, we know how to make learning these complex systems simple and fun. Both the Unity Engine and the 2D Game Kit are completely free to download and start using to build your game development skills.This Unity 2D Game Kit comes complete with beautiful graphics, easy-to-use design tools and plenty of creative freedom to explore your level design ideas. This course is perfect for someone interested in becoming a game designer or level designer without needing to worry about building an entire game in order to create fun playable layouts right now.The output from this course will be your very own fully-functional 2D action adventure game. Create beautiful and interesting environments using the assets that come with the 2D Game KitLearn how to swap out the main character's sprite sheets with another characterAdd moving platforms, doors, keys / locks and other building blocks necessary for making an interesting levelAdd and tune enemies for the player to interact withAdd hazards, and obstacles for the player

Overview

Section 1: Introduction

Lecture 1 What you will learn

Lecture 2 Your Resources

Section 2: Getting Started

Lecture 3 Creating a free user account with Unity

Lecture 4 Downloading Unity Hub

Lecture 5 Install Unity App versions and start new project

Lecture 6 Link Visual Studio to Unity

Lecture 7 Unity Project Setup

Lecture 8 Importing the 2D Game Kit

Lecture 9 UI Setup

Lecture 10 Exploring the Project Package

Section 3: Getting familiar with all the working parts of the project file

Lecture 11 Setting up your first scene

Lecture 12 Building with tiles

Lecture 13 Getting to know the moving platforms

Lecture 14 Getting to know interactibles like doors and pressure pads

Lecture 15 How to setup a door switch

Lecture 16 Working with and setting up enemies

Lecture 17 Create a pushable box and damageable items

Lecture 18 Teleport positions and teleport to next scene

Lecture 19 Setting up environment objects | acid and spikes

Lecture 20 Player setup and downloading a replacement character

Lecture 21 Swap your player character

Section 4: Start building your final level layout

Lecture 22 Laying out a flat level map for reference while building

Lecture 23 Prepping your new scene

Lecture 24 Laying out the ground tiles with tile map

Lecture 25 Setting up the Dropship

Lecture 26 Destructibles, Teleports and pushers

Lecture 27 setting up movers to interact with

Lecture 28 setting up doors to interact with

Lecture 29 Connecting keys to the doors

Lecture 30 Scene cleanup and code edit

Lecture 31 Level tile cleanup

Lecture 32 Walkthrough gameplay check

Lecture 33 Environment elements & enemy setup

Lecture 34 Adding details to the scene setup

Lecture 35 (speed-run-through) completing the details for the level

Lecture 36 Adjusting the game lighting

Lecture 37 Boss door trigger animation script 1

Lecture 38 Boss door trigger animation script 2

Lecture 39 Build out and wrap up elements

Lecture 40 Gameplay full runthrough

Anyone new to Unity or game development who wants to start building 2D games,Designers and non coders who want to build their own working game level