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    Train Deep Learning Agents In Unity Engine

    Posted By: ELK1nG
    Train Deep Learning Agents In Unity Engine

    Train Deep Learning Agents In Unity Engine
    Published 8/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.18 GB | Duration: 4h 21m

    Build machine learning models and train them fast in a visual manner.

    What you'll learn
    Code in C#
    Build machine learning models
    Build training environments
    Use TensorFlow models
    Requirements
    No experience necessary
    Description
    Your one stop shop for Unity machine learning!Learn the fundamentals of C# programmingBuild a new project in the popular Unity game engineBuild a 3D environment with an agent and targetBuild training episodes for agentsReward agent for finding targetPunish agent for making a wrong moveShow training resultsSpeed up training with duplicate scenariosAlexandra Kropova is a software developer with extensive experience in full-stack web development, app development and game development. She has helped produce courses for Mammoth Interactive since 2016, including the Coding Interview series in Java, JavaScript, C++, C#, Python and Swift.When does the course start and finish? The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish. How long do I have access to the course? How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more. Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content. Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you. Try a course today.

    Overview

    Section 1: 00a Course Overview

    Lecture 1 01 Project Preview

    Lecture 2 02 Course Overview

    Lecture 3 Source Files

    Section 2: 00b Mammoth Interactive Courses Introduction

    Lecture 4 00 About Mammoth Interactive

    Lecture 5 01 How To Learn Online Effectively

    Lecture 6 Source Files

    Section 3: 00c Machine Learning Overview

    Lecture 7 01 What Is Machine Learning

    Lecture 8 02 What Is Deep Learning

    Lecture 9 03 What Is A Neural Network

    Lecture 10 04 What Is ML-Agents

    Lecture 11 Source Files

    Section 4: 00d C# Programming Fundamentals (Prerequisite)

    Lecture 12 09.01 Modifying String

    Lecture 13 09.02 Procedural Programming

    Lecture 14 10. Date And Time

    Lecture 15 11.01 Modifying Files

    Lecture 16 11.02 Directories And Path Class

    Lecture 17 12 Debugging Application

    Lecture 18 Source Files

    Section 5: 01 Install What You Need

    Lecture 19 01 Install Unity

    Lecture 20 02 Install Python

    Lecture 21 03 Install ML-Agents API

    Lecture 22 04 Install A Code Editor

    Section 6: 02 Build a New Unity Project

    Lecture 23 01 Build A New Project

    Lecture 24 02 Build A 3D Environment With Agent And Target

    Lecture 25 03 How To Debug

    Lecture 26 Source Files

    Section 7: 03 Build Machine Learning Agent Behavior

    Lecture 27 01 Start A New Training Episode

    Lecture 28 02 Collect Observations

    Lecture 29 03 Reward Agent For Finding Target

    Lecture 30 04 Punish Agent's Wrong Move

    Lecture 31 Source Files

    Section 8: 04 Connect Agent to Scene

    Lecture 32 01 Connect Agent To Environment And Target

    Lecture 33 Source Files

    Section 9: 05 Train the Brain

    Lecture 34 01 Define Training Hyperparameters

    Lecture 35 Source Files

    Section 10: 06 Show Training Results

    Lecture 36 01 Build A Graphical User Interface

    Lecture 37 02 Speed Up Training With Duplicate Scenarios

    Lecture 38 Source Files

    Anyone interested in performing machine learning in Unity