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    The Complete Unity Guide 3D - Beginner to RPG Game Dev in C#

    Posted By: ELK1nG
    The Complete Unity Guide 3D - Beginner to RPG Game Dev in C#

    The Complete Unity Guide 3D - Beginner to RPG Game Dev in C#
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 315 lectures (41h 14m) | Size: 21.2 GB

    Build 3 games & learn Unity practical way! Start with fundamentals and finish with an RPG game. Using Unity 2020 and C#

    What you'll learn:
    The practical approach by creating cool games
    Fundamentals and core concepts of game development
    Create a RPG game with tons of features
    Math explanations behind the code.

    Requirements
    Minimal C# or other OOP language knowledge

    Description
    What is Unity?

    Unity is a cross-platform engine. The Unity editor is supported on Windows, macOS, and the Linux platform, while the engine itself currently supports building games for more than 25 different platforms, including mobile, desktop, consoles, and virtual reality.

    What we are going to build?

    The course is covering the development of 3 games. Starting with basic concepts explained in a simple game and finishing with more advanced concepts by creating an RPG sandboxed game. The course is covering a full explanation of programming methods and related mathematics concepts.

    The course is starting with easy concepts, targeting beginner developers or developers that are new to Unity, and then slowly progressing into more difficult topics.

    Project 1 (Evade the cubes)

    The first part of the course is covering basic concepts. Students will get familiar with the Unity editor and environment.

    Base game mechanics

    Orientation in 3D space

    Positions of game objects + Vectors

    Simple movement system

    Score system

    Health system

    Materials & prefabs

    UI & Canvas

    Project 2 (Platform Survival)

    The second part of the course is focused on the physic system.

    Rigidbodies

    Physic system

    Movement + rotations

    Follow camera

    Coroutines

    Adding forces

    Powerups

    Enemies

    Following targets

    Project 3 (Rpg Adventure)

    The last part of the course is covering more advanced concepts and the development of sandboxed RPG game.

    Character controller

    Cinemachine

    3rd person camera and full movement

    Animations

    3rd party packages & models

    Fight system + Combos

    Enemies + Detection system

    Quest System

    Level System

    Health System

    Dialog system

    Respawns

    Inventory System

    Weapon equipping

    Terrain design

    Who this course is for
    People looking for the practical game development guide
    Beginner developers eager to start with game development
    Experienced developers discovering new development opportunities
    Developers looking for a practical guide