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    The Gnomon - Environment Art Direction for Games: Volume 2

    Posted By: ParRus
    The Gnomon - Environment Art Direction for Games: Volume 2

    The Gnomon - Environment Art Direction for Games: Volume 2: Painting Concepts with Cecil Kim
    Flash Video | English | MOV | 1280 x 720 | AVC ~1869 kbps | 23.976 fps
    AAC | 61 kbps | 44.1 KHz | 2 channels | Runtime: 154 min | 2.16 GB
    Genre: Video Tutorial / Drawing, Adobe Photoshop

    In this DVD, Cecil takes the initial idea sketches created from the first volume of this series, “Ideation Sketching” and paints them digitally using Adobe Photoshop. From ten-minute building shading to coloring a vista layout for a futuristic city, Cecil will use basic painting layer techniques to put down value, color and lighting into multiple scenes.
    During this process, Cecil will also edit the structure design of some sketches as he paints them. Watch as Cecil breaks down his efficient workflow; demonstrating how he preserves line drawing as he separates value and color in multiple layers, and focuses more on readability and defining shapes rather than surface material rendering. This technique allows him to quickly present painting concepts for a production team to review.
    More Info:http://www.thegnomonworkshop.com/store/product/939/

    Cecil Kim has been working as a concept artist and illustrator in the entertainment industry for the past 15 years. Originally from Seoul, Korea, Cecil moved to the U.S. with a dream to pursue an art career, and studied Illustration and Fine Arts at the prestigious Art Center College of Design. Cecil began his career in the game industry as a cinematic storyboard artist for SquareUSA. With strong layout and detailed environment sketches, he began designing memorable locations in Final Fantasy IX and later joined Sony Santa Monica Studio where he devoted seven years of his career creating the God of War series as Visual Development Lead. Cecil also teaches at various institutions such as Gnomon School of Visual Effects, Art Center College of Design and Otis College of Art and Design where he serves as Concept Art Area Head. From hi-level production art to prop design, Cecil's intuitive and energetic artistic style has been inspirational creative fuel to the directors and production team at Sony Santa Monica.

    General
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    File size : 174 MiB
    Duration : 12mn 33s
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    Height : 720 pixels
    Display aspect ratio : 16:9
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    Encoded date : UTC 2011-02-22 22:43:51
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    Duration : 12mn 33s
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    Encoded date : UTC 2011-02-23 03:12:59
    Tagged date : UTC 2011-02-23 03:13:33
    Screenshots

    The Gnomon - Environment Art Direction for Games: Volume 2

    The Gnomon - Environment Art Direction for Games: Volume 2

    The Gnomon - Environment Art Direction for Games: Volume 2

    The Gnomon - Environment Art Direction for Games: Volume 2

    The Gnomon - Environment Art Direction for Games: Volume 2

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