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    The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play

    Posted By: AlenMiler
    The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play

    The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play by Zack Hiwiller
    English | August 14, 2018 | ASIN: B07GBG58SZ | 240 pages | AZW3 | 3.66 MB

    Game Designers: Learn from the Masters!

    In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they’re great, and how to apply their breakthrough techniques in your own games.

    Ranging from Go to Texas Hold’em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more. He gleans powerful insights from virtually every type of game: console, mobile, PC, board, card, and beyond.

    Every game is presented in full color, with a single purpose: to show you what makes it exceptional, so you can create legendary games of your own.
    Discover how game designers use randomness and luck
    Make the most of narrative and the narrator’s role
    Place the game challenge front and center
    Optimize game mechanics, and place mechanics in a broader context
    Uncover deep dynamic play in games with the simplest rules
    Find better ways to teach players how to play
    See what games can teach about the process of game design
    Build games with unusual input/output modalities
    Explore winning, losing, and game dynamics beyond “one-vs.-all”
    Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.