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The Complete Beginner'S Guide To Sampling And Sound Design

Posted By: ELK1nG
The Complete Beginner'S Guide To Sampling And Sound Design

The Complete Beginner'S Guide To Sampling And Sound Design
Published 6/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.95 GB | Duration: 2h 24m

Create Your Own Sample-based Virtual Instruments in Logic Pro and Kontakt

What you'll learn
Gain a deep understanding of the fundamentals of sampling.
Apply your new knowledge by creating unique sounding instruments from samples and recordings.
Use advanced sampling techniques to create ultra realistic sounding virtual instruments from your own recordings.
Use envelopes, filters, LFOs and effects to create the ideal sounds for your compositions.
Requirements
No previous experience of sampling is required.
I will be using Logic Pro throughout, with a short introduction to Kontakt at the end, but the concepts learnt will apply to the sample engines found in most DAWs, such as Ableton Live, Cubase, FL Studio, etc.
Description
In this course, we look at all the common elements of sound design using samplers. This course will help you to really understand how to construct exactly the sounds you are looking for for your sample-based virtual instruments.With over two hours of video split across more than twenty lessons, you will find detailed descriptions and demonstrations of:Using sample engines and how the different elements work together.How to take any sound and make it playable across your midi keyboard.Why and how creating your own sampled instruments can help define your own unique sound.How to use noise reduction, waveform editing, loops, round robins and velocity layers to make ultra realistic-sounding virtual instruments.How to use envelopes, low-frequency oscillators (LFOs) and filters to modulate your instruments.How to layer sounds and add effects such as delay and reverb to make your sounds more interesting.During the course, you will see every step taken in the creation of four unique sample-based instruments.We'll be using the built-in samplers within Logic Pro X throughout the course and I've included a short introduction to Native Instruments Kontakt 6 at the end, to show how you can apply the concepts learnt to any sampler and know exactly how to use it to get the sounds you need for your compositions.Thank you for taking a moment to check out my course. Click the enrol button above to join in and learn the art of sound design for music production using sampling to create any sound you can imagine!

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Prerequisites

Lecture 3 How sampling works

Lecture 4 Getting samples

Section 2: Logic Quick Sampler

Lecture 5 Create your first instrument

Lecture 6 Waveform and amplifier settings

Lecture 7 Filter controls

Lecture 8 Low Frequency Oscillator (LFO) controls

Lecture 9 One shots

Lecture 10 Using filters, LFOs and effects

Lecture 11 Slicing loops and samples

Lecture 12 Loop points and instrument number two

Section 3: Logic Sampler and Kontakt

Lecture 13 Noise reduction

Lecture 14 Chopping audio

Lecture 15 Preparing and exporting samples

Lecture 16 Introduction to Logic Sampler - creating our third instrument

Lecture 17 Mapping samples

Lecture 18 Modulators

Lecture 19 Adding realism with round robins

Lecture 20 Using velocity layers to add even more realism

Lecture 21 Introduction to Kontakt 6 and our fourth instrument

Beginner and experienced sound designers and music producers who want to really understand how to use sampling to create their own unique, custom sounds and instruments