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    The Beginner'S Guide To Rigging In 3Ds Max

    Posted By: ELK1nG
    The Beginner'S Guide To Rigging In 3Ds Max

    The Beginner'S Guide To Rigging In 3Ds Max
    Last updated 7/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.95 GB | Duration: 6h 3m

    3D Rigging: Build the Skills Needed to Start Rigging you Own 3D Characters TODAY

    What you'll learn
    What's Rigging and why is it important.
    How to correctly prepare your models for Rigging.
    Create and manipulate bone objects.
    Skin your model and use the skin modifier's features to improve the deformations.
    Build animation controls.
    Connect animation controls with bone objects using constraints.
    Setup inverse kinematics.
    Build an awesome looking foot roll system.
    Create custom parameters.
    Use the reaction manager properly to create really cool systems.
    Discover how to use wire parameters to connect objects together.
    Create awesome looking facial expressions.
    Requirements
    Motivation to learn ;)
    Description
    Ever wondered how characters such as Elsa and Rapunzel from your favorite 3d movies are made? Can you create something like these? And is it even possible?Yes absolutely possible when you learn 3D Rigging.3D rigging is one of the most important skills you should learn if you want to create animated 3D characters like those you see in feature films.3D Rigging is a process where a stiff 3D model is given controls to help the animator in posing and achieving that amazing performance you see on screen.So if you want to realize your dream and maybe one day work in the biggest animation studios like Disney and Pixar then you should definitely start learning 3D rigging.And I have some good news for you !Whether you're a beginner or an intermediate, You can do it in The Best 3D Rigging Course EVER "The Beginner's Guide to Rigging in 3ds Max" Udemy Course just released this week! You will not believe how much you will learn and improve your capabilities and rigging skills in the course which has over 6 hours of brand new HD videos showing you how I am able to create awesome character rigs very easily and how you can do the same!Use this course to see how a new definition of learning will give you the ability to have fun rigging your own characters and show you how you can become world class at anything you love to create!Unlock your Rigging Skills Now with a HUGE DISCOUNT NOW.If you take this course now, you can count on these results in just a few hours:Learn what's Rigging and why is it important.Correctly prepare your models for Rigging.Create and manipulate bone objects.Skin your model and use the skin modifier's features to improve the deformations.Build animation controls.Connect animation controls with bone objects using constraints.Setup inverse kinematics.Create custom parameters.Use wire parameters to connect objects together.Build an awesome looking foot roll system.Use the reaction manager properly to create really cool systems.Create awesome looking facial expressions.Thank you for being enrolled in my Udemy instructor success course!I hope you find this new course useful with over 6 hours of HD videos explaining how I am able to build awesome character rigs easily and then teach it to you in such a short period of time.The world needs you to reach your full potential and I am honored to be part of that with you!Take the course at this HUGE DISCOUNT NOW and get lifetime access.I appreciate you taking the time to read this and having the chance to serve you as a student in all of my courses!

    Overview

    Section 1: Course Overview

    Lecture 1 Promo Video and Course Overview

    Section 2: Getting Started

    Lecture 2 Introduction to Section 01

    Lecture 3 What's Rigging and Why Is It Important

    Lecture 4 About the Exercise Files

    Lecture 5 Bonus Resources

    Lecture 6 Getting Started with 3ds Max's Interface

    Lecture 7 Prepare your Model for Rigging

    Section 3: Creating the Skeleton

    Lecture 8 Introduction to Section 02

    Lecture 9 Creating the Leg Bones

    Lecture 10 Creating the Foot Bones

    Lecture 11 Mirroring the Leg Bones

    Lecture 12 Creating the Torso Bones

    Lecture 13 Creating the Pelvis Bone

    Lecture 14 Creating the Neck and Head Bones

    Lecture 15 Creating Eye Bones

    Lecture 16 Creating the Arm Bones

    Lecture 17 Creating the Finger Bones

    Lecture 18 Mirroring the Arm Bones

    Section 4: Skinning Your Character

    Lecture 19 Introduction to Section 03

    Lecture 20 Discover the Skinning Process

    Lecture 21 Initially Blocking in Weights Using Envelop Capsules

    Lecture 22 Refining and Enhancing the Skin Deformations

    Lecture 23 Mirroring Skin Weights

    Section 5: Building Animation Controls

    Lecture 24 Introduction to Section 04

    Lecture 25 Building the Global Control

    Lecture 26 Building the Pelvis, Back and Chest Controls

    Lecture 27 Building the Center of Gravity Control

    Lecture 28 Connecting the Newly Created Torso Controls to the Respective Bone Objects

    Lecture 29 Building and Connecting the Neck and Head Controls

    Lecture 30 Building Eye Controls

    Lecture 31 Setting Up The LookAt Constraint for the Eye Controls

    Lecture 32 Building and Connecting the Clavicle Bones

    Lecture 33 Building the Arm Controls

    Lecture 34 Setting Up Inverse Kinematics for the Arms

    Lecture 35 Setting Up the Legs

    Lecture 36 Setting Up the Foot Roll System

    Lecture 37 Creating a Custom Parameter for the Foot Roll System

    Lecture 38 Using the Reaction Manager to Finish Setting Up the Foot Roll System

    Lecture 39 Create Custom Parameters to Drive the Fingers

    Lecture 40 Using the Wire Parameters to Finish Setting Up the Fingers

    Lecture 41 Cleaning Up the Rig

    Section 6: Bonus Section: Facial Rigging

    Lecture 42 introduction to Bonus Section

    Lecture 43 Adding Facial Expressions

    Lecture 44 Finishing the Facial Expressions Setup

    Section 7: Assignment

    Lecture 45 Assignment

    Section 8: Conclusion

    Lecture 46 Conclusion

    Anyone interested in 3D Animation and Character Rigging.,This course is for anyone who wants to learn 3D Rigging but don't know where to start.,It's perfect for complete beginners with zero experience in Rigging.,It's also great for anyone who does have some experience, as it contains useful tips and techniques every Rigging artist should have.