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    Swordmaster. Modeling in 3ds max.

    Posted By: lenamuxa
    Swordmaster. Modeling in 3ds max.

    Swordmaster. Modeling in 3ds max.
    3DTotal SwordMaster | 3DSMax | PDF | 100 pages | 37.6 Mb

    The original character of the Swordmaster was created by Seong-wha Jeong and we had 3DTotal's in-house 3d artist Richard Tilbury, re-create the character in 3dsmax as well as create the textures in Photoshop, in our new precise, step-by-step tutorial for highly polished, low polygon game character with detailed texturing for real-time rendering.

    Chapter 01
    Modeling the head
    Chapter 02
    Modeling the Torso
    Chapter 03
    Modeling the Arms & Legs
    Chapter 04
    Modeling the Clothing & Hair
    Chapter 05
    Modeling the Armour
    Chapter 06
    Mapping & Unwrapping
    Chapter 07
    Texturing the Skin & Body
    Chapter 08
    Texturing the Armour & Clothing