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    Swordmaster - Low-poly Game Character (Maya)

    Posted By: JohnZulzman
    Swordmaster - Low-poly Game Character (Maya)

    Swordmaster - Low-poly Game Character (Maya)
    3DTotal Ltd. | ISBN: N/A | 101 pages | PDF | 2007 | English | 30 Mb

    Swordmaster - Low-poly Game Character (Maya)
    Swordmaster - Low-poly Game Character (Maya)
    Swordmaster - Low-poly Game Character (Maya)

    Originally created by Seong-wha Jeong, the Swordmaster character has now been recreated in 3ds Max, Maya, Cinema 4D, LightWave and XSI by a talented team of artists. This precise, step-by-step tutorial shares how to produce this highly polished, low poly game character with detailed texturing for real-time rendering.
    Chapter 1: Modelling the Head
    Chapter 2: Modelling the Torso
    Chapter 3: Modelling the Arms & Legs
    Chapter 4: Modelling the Clothing & Hair
    Chapter 5: Modelling the Armour
    Chapter 6: Mapping & Unwrapping
    Chapter 7: Texturing the Skin & Body
    Chapter 8: Texturing the Armour & Clothing