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Software Architecture (Solid) & Design Patterns In Java

Posted By: Sigha
Software Architecture (Solid) & Design Patterns In Java

Software Architecture (Solid) & Design Patterns In Java
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.74 GB | Duration: 7h 12m

A guide to Create Smart, Reusable Softwares with SOLID Principles and Design Patterns

What you'll learn
understand SOLID principles
understand the core of design patterns
undertand object oriented design
understand the single responsibility principle
understand the open / closed principle
understand the Liskov substitution principle
understand the interface segregation principle
understand the dependency inversion principle
understand creational design patterns (singleton pattern, factory pattern, builder pattern and prototype pattern)
understand behavioral design patterns (strategy pattern, command pattern, visitor pattern and template pattern)
understand structural design patterns (adapter pattern, facade pattern and decorator pattern)

Requirements
Basic Java
Object oriented programming

Description
This course is about software architecture and design patterns. We will talk about two man topics: SOLID principles and design patterns. We are going to implement the problems in Java, but the theoretical background is language-independent. I highly recommend typing out the implementations several times on your own in order to get a good grasp of it.Section 1 - SOLID Principleswhat are SOLID principles?single responsibility principleopen closed principleLiskov's substitution principleinterface segregation principledependency inversion principlewhat is dependency injection?Section 3 - Creational Design Patternswhat are creational design patterns?singleton patternfactory patternabstract factory patternbuilder pattern prototype patternSection 2 - Behavioral Design Patternswhat are behavioral design patterns?strategy patternobserver patterncommand patterniterator patterntemplate pattern and null object patternvisitor patternSection 3 - Structural Design Patternswhat are structural design patterns?decorator patternflyweight patternfacade patternadapter patternSection 4 - Model-View-Controller (MVC) Patternthe model-view-controller (MVC) modelan application with Java SwingIn the first part of the course we are going to learn about the SOLID principles. We are going to talk about the theory as well as the implementations.The second part of the course is about design patterns. We should have a deep understanding of these patterns in order to be able to write reusable software components. These techniques are becoming more and more important as applications are getting more and more complex, so - in my opinion - these topics are good to know.Thank for joining the course, let's get started!

Who this course is for:
This course is meant for newbies who are familiar with Java and want to be able to write reusable code


Software Architecture (Solid) & Design Patterns In Java


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