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    Rigging and Animating Low Poly FPS Arms in Blender

    Posted By: ELK1nG
    Rigging and Animating Low Poly FPS Arms in Blender

    Rigging and Animating Low Poly FPS Arms in Blender
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 21 lectures (4h 56m) | Size: 2.94 GB

    Learn how to rig and animate low poly style FPS arms from scratch using Blender 2.9

    What you'll learn:
    Creating advanced rigs in Blender 2.9
    3D Animation in Blender 2.9
    Animation basics and theory
    3D Rigging Basics
    Basics of Blender tools and workspaces
    Basic skinning methods

    Requirements
    PC with internet connection
    Good computer skills
    Previous experience working with Blender is a plus

    Description
    Blender is a powerful 3D software that allows you to create everything from 3D models, animations, rigs, and much more, it also comes included with tools for exporting content to game engines such as Unity and Unreal Engine, making it great for game development as well.

    In this course you will learn how to create an advanced FPS rig from scratch, suitable for both game development and rendering. The process is thoroughly explained in this step-by-step style course, all source files are also included making it easy to follow along and see how it was made.

    This course is split up into five different sections, we start off with the course introduction, we then move on to creating the rig for the gun and the arms, and then finally we will be creating the animations, such as fire, reload, walk, and more!

    Here is what the course covers:

    Downloading and installing Blender 2.9

    Creating a rig for a low poly style 3D model

    Skinning a gun model to the rig

    Creating an advanced arm rig for a low poly style 3D model

    Skinning a model to the arm rig

    Optimizing rigs for the animation workflow

    Setting up an animation workspace in Blender

    Different approaches to workflows when creating animations

    Using the graph editor to create polished animations

    Creating FPS animations suitable for game development (such as fire, reload, walk, idle)

    Along the way I will be showing some tips and tricks that I have learned, as well as explaining how the process works.

    Who this course is for
    Aspiring 3D animators
    Intermediate Blender users
    Blender users looking to learn 3D animation and rigging
    Aspiring game developers