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    Rigging And Animating Psds In Moho Pro

    Posted By: ELK1nG
    Rigging And Animating Psds In Moho Pro

    Rigging And Animating Psds In Moho Pro
    Last updated 11/2018
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.15 GB | Duration: 3h 39m

    Rig and animate image based characters designed in other software

    What you'll learn
    Properly Rig a Character
    Create Bone Dynamics that Link to a Smart Warp Mesh
    Apply Subtle Head Turns with Smart Actions
    Animate and Polish a Short Scene
    Requirements
    A copy of Moho Pro (Anime Studio Pro 11 or lower will not be able to open project files)
    Basic understanding of the tools, features and timeline of Moho Pro
    Description
    With Moho, you can import images or Photoshop Documents, add bones and create detailed rigs for 2D animation. This process can be different from rigging vector based characters. This course showcases all the important steps needed to effectively rig a PSD for Moho animation. More specifically, you will learn how to:Set up layer structure for a characterReduce PSD file sizeSet up body bones appropriatelyCreate dynamic hair movement using Smart Warp meshes and special bone propertiesControl the face using a series of dialsCreate head turns using a Smart Warp meshPolish and correct rigging issuesApply animation with an image based rigExport animations out of Moho

    Overview

    Section 1: Introduction

    Lecture 1 What You Will Learn in this Course

    Section 2: Preparing Your Character for Rigging

    Lecture 2 Designing Your Character

    Lecture 3 Reducing File Size with Photoshop Script

    Lecture 4 Reducing File Size Through Layer Exporting

    Lecture 5 Importing Character PSD into Moho

    Section 3: Rigging Your Character

    Lecture 6 Adding Main Bones

    Lecture 7 Binding Image Layers with Smooth Joint

    Lecture 8 Correcting with Constraints

    Lecture 9 Anchoring with Target Bones

    Section 4: Adding Dynamic Hair Movement

    Lecture 10 Assigning Head Pieces to Layer

    Lecture 11 Creating Bones for Hair

    Lecture 12 Creating Smart Warp Mesh for Hair Strands

    Lecture 13 Creating Smart Warp Mesh for Back Hair

    Lecture 14 Applying Hair Meshes to Side View

    Lecture 15 Applying Meshes to Front View

    Section 5: Adding Face Controls

    Lecture 16 Creating an Optional Eye Switch

    Lecture 17 Re-drawing and Masking the Eyes

    Lecture 18 Adding Controller for Pupils

    Lecture 19 Controlling Eyebrows with a Dial

    Lecture 20 Creating Blink Dial

    Section 6: Creating Subtle Head Turns

    Lecture 21 Creating a Mesh for Subtle Head Tilts

    Lecture 22 Linking Layers Appropriately

    Lecture 23 Adding Smart Dials for the Head Tilts

    Section 7: Wrapping Up

    Lecture 24 Adding Controls to Other Head Phases

    Lecture 25 Polishing the Character

    Lecture 26 Creating the Main Poses for Animation

    Lecture 27 Finishing Animation with Lip Syncing

    Lecture 28 Exporting Your Animation

    Lecture 29 Final Thoughts

    Animators looking to rig characters that are made up of rasterized images in Moho,Students new to rigging characters in Moho