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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
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    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
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    Rendering In Maya / Unreal / Marmoset / Sketchfab

    Posted By: ELK1nG
    Rendering In Maya / Unreal / Marmoset / Sketchfab

    Rendering In Maya / Unreal / Marmoset / Sketchfab
    Last updated 5/2020
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.33 GB | Duration: 3h 37m

    Learn to render and light your 3D models in your favorite render engine!

    What you'll learn
    Render in Maya
    Render in Unreal
    Render in Marmoset
    Render in Sketchfab
    Understand Proper color space: when to use sRBG vs Raw
    Render AOVs in Maya
    Create custom backgrounds for your Maya renders using Photoshop
    Create 3D Turntables in Maya
    Learn about how Packed Maps can help optimize your scene
    Create Marmoset Viewers
    Prep your model for VR using Sketchfab
    Requirements
    Basic Maya / Unreal Engine navigation is recommended.
    Description
    Rendering Tutorial - Maya (Arnold) / Unreal / Marmoset / Sketchfab [3hr 36min] Project Files IncludedThis is a step-by-step tutorial showing how to render a realistic motorcycle in Maya, Unreal, Marmoset and Sketchfab. This course is designed to teach you how to take your materials from Substance Painter and transfer them into your render engine of choice. In the Maya lessons you will learn how to attach files to a material using proper color space. You will also learn how to render AOVs and render out a seamless turntable. Photoshop is used to show how to invert normal maps and create custom backgrounds for renders. You will be using blending modes and alpha channels to dial in your final renders. After Effects will be used to compile your image sequence from Maya to create a video file. The Unreal lesson show the PBR workflow and how to use Packed Maps to help optimize your scene. In Marmoset learn how to create the slick "layered" videos that allows users to view different aspects of your model. Finally in Sketchfab will cover all the 3D settings including prepping your model for VR.Files: All files need Maya 2020 or newer to openUnreal, Marmoset, SketchFab, Photoshop, and After Effects are also used in this tutorialVideo TutorialsThere are 29 Video Tutorials averaging about 10 minutes per video. These can be viewed in order or feel free to jump into any lesson to just learn a specific technique.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Section 2: Rendering with Arnold

    Lecture 2 001_Export_Maya_Files

    Lecture 3 002 Lighting Render Settings

    Lecture 4 003 Frame Materials

    Lecture 5 004 Final Materials

    Lecture 6 005 Render with Arnold

    Lecture 7 006 Inverting Normals

    Lecture 8 007 Rendering AOVs

    Lecture 9 008 Photoshop Rendering AOVs

    Lecture 10 009 Photoshop Layers

    Lecture 11 010 Turntable Setup

    Lecture 12 011 Turntable Video

    Section 3: Rendering with Unreal

    Lecture 13 012 Importing in Unreal

    Lecture 14 013 Unreal Materials

    Lecture 15 014 Packed Maps Explained

    Lecture 16 015 Emissive and Unreal Troubleshooting

    Section 4: Rendering with Marmoset

    Lecture 17 016 Marmoset Intro

    Lecture 18 017 Exporting to Marmoset

    Lecture 19 018 Marmoset Materials

    Lecture 20 019 Render Settings and Lighting

    Lecture 21 020 Creating Marmoset Viewer

    Section 5: Rendering with Sketchfab

    Lecture 22 021 Intro to Sketchfab

    Lecture 23 022 Exporting to Sketchfab Automatically

    Lecture 24 023 Environment Setup

    Lecture 25 024 Importing Materials

    Lecture 26 025 Post Processing Filters

    Lecture 27 026 Annotations and Animations

    Lecture 28 027 Virtual Reality and Augmented Reality

    Lecture 29 028 Custom Lighting

    Lecture 30 029 Framing Image and uploading to ArtStation

    Beginner to advanced rendering artist / students