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    Reinforcement Learning And Deep Rl Python (Theory And Projects)

    Posted By: ELK1nG
    Reinforcement Learning And Deep Rl Python (Theory And Projects)

    Reinforcement Learning And Deep Rl Python (Theory And Projects)
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.56 GB | Duration: 14h 17m


    A comprehensive, hands-on, and easy-to-understand course on reinforcement learning. Learn about deep Q-Learning, SARSA, deep RL, car racing and trading projects, and be prepared with interview questions.

    What you'll learn
    Description
    A comprehensive, hands-on, and easy-to-understand course on reinforcement learning. Learn about deep Q-Learning, SARSA, deep RL, car racing and trading projects, and be prepared with interview questions.About This VideoLearn from a comprehensive yet self-explanatory course, divided into 145+ videos along with detailed code notebooksStructured course with solid basic understanding and advanced practical conceptsUp-to-date, practical explanations and live coding with Python to build six projects at an adequate paceIn DetailReinforcement learning is a subset of machine learning. In the RL training method, desired actions are rewarded, and undesired actions are punished. Deep RL is also a subfield of machine learning. In deep RL, intelligent machines and software are trained to learn from their actions in the same way that humans learn from experience. Deep RL has the capability to solve complex problems that were unmanageable by machines in the past. Therefore, the potential applications of deep RL in various sectors are enormous.We will start with an introduction to reinforcement learning and look at some case studies and real-world examples. Then you will look at Naïve/Random solutions and RL-based solutions. Next, you will see different types of RL solutions such as hyperparameters, Markov Decision Process, Q-Learning, and SARSA followed by a mini project on Frozen Lake. You will then learn deep learning/neural networks and deep RL/deep Q networks. Next, you will work on car racing and trading projects. Finally, you will go through some interview questions.By the end of this course, you will be able to relate the concepts and practical applications of reinforcement and deep reinforcement learning with real-world problems and implement any project that requires reinforcement and deep reinforcement learning knowledge from scratch.AudienceThis course is designed for beginners who know absolutely nothing about reinforcement and deep reinforcement learning, the ones who want to develop intelligent solutions, and the ones who want to learn the theoretical concepts first before implementing them using Python. An individual who wants to learn PySpark along with its implementation in realistic projects, machine learning or deep learning lovers, and anyone interested in artificial intelligence will be highly benefitted.You would need prior knowledge of Python, an elementary understanding of programming, and a willingness to learn and practice.

    Overview

    Chapter 1 : Introduction to the Course
    Lecture 1 Introduction to Instructor
    Lecture 2 Course Introduction
    Chapter 2 : Motivation and Applications
    Lecture 1 What Is Reinforcement Learning
    Lecture 2 What Is Reinforcement Learning Hiders and Seekers by OpenAI
    Lecture 3 RL Versus Other ML Frameworks
    Lecture 4 Why RL
    Lecture 5 Examples of RL
    Lecture 6 Limitations of RL
    Lecture 7 Exercises
    Chapter 3 : Terminologies of RL
    Lecture 1 Introduction
    Lecture 2 Environment
    Lecture 3 Agent
    Lecture 4 Action
    Lecture 5 State
    Lecture 6 Goal and Done State
    Lecture 7 Reward
    Lecture 8 Fun Activity
    Lecture 9 Policy and Plan
    Lecture 10 Episode
    Chapter 4 : Naive Random Solution
    Lecture 1 Introduction to Module
    Lecture 2 Introduction to Game
    Lecture 3 Rules of Game
    Lecture 4 Setting Up Game in Python - 1
    Lecture 5 Setting Up Game in Python - 2
    Lecture 6 Setting Up Game in Python - 3
    Lecture 7 Playing the Game Manually
    Lecture 8 Implementing Random Solution
    Lecture 9 Q-Learning and Q-Table Theory
    Lecture 10 Implementing Q-Learning - 1
    Lecture 11 Dry Run of Get State
    Lecture 12 Implementing Q Learning - 2
    Lecture 13 Implementing Q Learning - 3
    Lecture 14 Conclusion
    Chapter 5 : RL-Based Q-Learning
    Lecture 1 Introduction to Gym
    Lecture 2 Frozen Lake Rules
    Lecture 3 Implementing Frozen Lake - 1
    Lecture 4 Implementing Frozen Lake - 2
    Lecture 5 Implementing Frozen Lake - 3
    Lecture 6 Implementing Frozen Lake - 4
    Lecture 7 Agent Plays the Game
    Lecture 8 Conclusion
    Chapter 6 : Hyper Parameters and Concepts
    Lecture 1 Introduction to Module
    Lecture 2 Epsilon
    Lecture 3 Updating Epsilon Value
    Lecture 4 Gamma and Discount Factor
    Lecture 5 Alpha Learning Rate
    Lecture 6 Q-Learning Equation
    Lecture 7 Quiz (Number of Episodes)
    Lecture 8 Solution (Number of Episodes)
    Lecture 9 Quiz (Alpha)
    Lecture 10 Solution (Alpha)
    Chapter 7 : SARSA (State–Action–Reward–State–Action)
    Lecture 1 Introduction to SARSA
    Lecture 2 Off Policy Versus On Policy
    Lecture 3 SARSA Implementation
    Lecture 4 SARSA Implementation update
    Lecture 5 Pros and Cons
    Chapter 8 : DNN Foundation for Deep RL
    Lecture 1 Why Deep Learning
    Lecture 2 Why PyTorch
    Lecture 3 PyTorch Installation and Tensors Introduction
    Lecture 4 Automatic Differentiation PyTorch
    Lecture 5 Why DNNs in Machine Learning
    Lecture 6 Representational Power and Data Utilization Capacity of DNN
    Lecture 7 Perceptron
    Lecture 8 Perceptron Exercise
    Lecture 9 Perceptron Exercise Solution
    Lecture 10 Perceptron Implementation
    Lecture 11 DNN Architecture
    Lecture 12 DNN Architecture Exercise
    Lecture 13 DNN Architecture Exercise Solution
    Lecture 14 DNN ForwardStep Implementation
    Lecture 15 DNN Why Activation Function Is Required
    Lecture 16 DNN Why Activation Function Is Required Exercise
    Lecture 17 DNN Why Activation Function Is Required Exercise Solution
    Lecture 18 MDP (Markov Decision Process)
    Lecture 19 DNN Properties of Activation Function
    Lecture 20 DNN Activation Functions in PyTorch
    Lecture 21 DNN What Is Loss Function
    Lecture 22 DNN What Is Loss Function Exercise
    Lecture 23 DNN What Is Loss Function Exercise Solution
    Lecture 24 DNN What Is Loss Function Exercise - 2
    Lecture 25 DNN What Is Loss Function Exercise Solution - 2
    Lecture 26 DNN Loss Function in PyTorch
    Lecture 27 DNN Gradient Descent
    Lecture 28 DNN Gradient Descent Exercise
    Lecture 29 DNN Gradient Descent Exercise Solution
    Lecture 30 DNN Gradient Descent Implementation
    Lecture 31 DNN Gradient Descent Stochastic Batch Minibatch
    Lecture 32 DNN Gradient Descent Summary
    Lecture 33 DNN Implementation Gradient Step
    Lecture 34 DNN Implementation Stochastic Gradient Descent
    Lecture 35 DNN Implementation Batch Gradient Descent
    Lecture 36 DNN Implementation Minibatch Gradient Descent
    Lecture 37 DNN Implementation in PyTorch
    Lecture 38 DNN Weights Initializations
    Lecture 39 DNN Learning Rate
    Lecture 40 DNN Batch Normalization
    Lecture 41 DNN Batch Normalization Implementation
    Lecture 42 DNN Optimizations
    Lecture 43 DNN Dropout
    Lecture 44 DNN Dropout in PyTorch
    Lecture 45 DNN Early Stopping
    Lecture 46 DNN Hyperparameters
    Lecture 47 DNN PyTorch CIFAR10 Example
    Chapter 9 : Deep RL DQN
    Lecture 1 Introduction and Recap
    Lecture 2 DQN Algorithm Steps
    Lecture 3 Introduction to Project (Cart pole)
    Lecture 4 Policy Network Explained
    Lecture 5 Neural Network Class Implementation
    Lecture 6 Replay Memory and Experience
    Lecture 7 Experience Implementation
    Lecture 8 Replay Memory Implementation
    Lecture 9 Target Network and Recap
    Lecture 10 Epsilon Greedy Strategy Implemented
    Lecture 11 Agent Class Implemented
    Lecture 12 Environment Manager Implementation
    Lecture 13 How to Get State
    Lecture 14 Screen Pre-Processing
    Lecture 15 Screen Cropping
    Lecture 16 Screen Transformation
    Lecture 17 Processed Versus Non-Processed Screen
    Lecture 18 Moving Avg Implemented
    Lecture 19 Plotting the Moving Avg
    Lecture 20 Hyperparameter Initialization
    Lecture 21 Initializing the Classes
    Lecture 22 Final Structure Implementation - 1
    Lecture 23 Extracting Tensors
    Lecture 24 Final Structure Implementation - 2
    Lecture 25 Q-Values Calculator Implemented
    Lecture 26 Removing Errors Final Structure Implementation - 3
    Lecture 27 Visualizing the Training
    Chapter 10 : Stable Baselines Cartpole Solution
    Lecture 1 Introduction to Stable Baseline
    Lecture 2 Loading and Understanding the Environment
    Lecture 3 Train RL Model
    Lecture 4 Evaluation and Testing
    Lecture 5 Callbacks and Early Stopping
    Lecture 6 Changing Policy Architecture
    Lecture 7 Changing the Algorithm
    Lecture 8 Tips for Accuracy Improvement
    Chapter 11 : Trading Bot RL
    Lecture 1 Introduction to Libraries and Project
    Lecture 2 Loading the Data
    Lecture 3 Setting Up Environment
    Lecture 4 Random Actions
    Lecture 5 Training and Evaluating Model
    Chapter 12 : Car Racing Game
    Lecture 1 Introduction to Game
    Lecture 2 Importing the Dependencies
    Lecture 3 Exploring the Environment
    Lecture 4 Training and Testing the Model
    Chapter 13 : Interview Prep
    Lecture 1 Prep 1
    Lecture 2 Prep 2