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    Reactive Programming in Modern Java using Project Reactor

    Posted By: ELK1nG
    Reactive Programming in Modern Java using Project Reactor

    Reactive Programming in Modern Java using Project Reactor
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
    Genre: eLearning | Language: English + srt | Duration: 80 lectures (6h 52m) | Size: 2.78 GB

    Learn to write fast performing Asynchronous and NonBlocking code using the Reactive Programming principles and Reactor.

    What you'll learn:
    What is Reactive Programming?
    When to use Reactive Programming ?
    Write Reactive Code using Project Reactor
    Different Operators that are part of Project Reactor
    Reactive Streams Specification
    Build Non Blocking Rest Clients using Spring WebClient
    Unit Test the Reactive Code using JUnit5
    Reactive Types Flux/Mono

    Requirements
    Prior Java Experience is mandatory
    Experience writing test cases using JUnit
    Experience working with Intellij or any other IDE

    Description
    Reactive Programming is a new programming paradigm that's well suited for applications that are required to perform better under heavy load.

    Reactive Programming is built on the foundation of reactive streams specification. Project Reactor is an implementation of Reactive Streams Specification.

    Code that's written using Reactive programming has these qualities:

    Fundamentally Asynchronous

    Non Blocking

    Functional Programming Style of code

    Backpressure support

    This course is designed to provide both theoretical and practical knowledge about reactive programming using Project Reactor. This is a pure hands-on oriented course and all the concepts are explained by writing code.

    Course Curriculum:

    Section 1: Getting Started With the Course

    This section covers the course objectives and the prerequisites that are needed to make the most out of this course.

    Section 2: Introduction to Reactive Programming

    In this section, I will introduce you to reactive programming and its related concepts. The following topics are covered in this section

    Why Reactive Programming?

    What is Reactive Programming?

    Introduction to Reactive Streams

    Section 3: Getting Started with Project Reactor

    In this section, I will introduce you to the reactive library project reactor, and the reactive types Flux and Mono that forms the foundation for Project Reactor

    Introduction to Project Reactor

    Reactor Reactive Types - Flux and Mono

    Section 4: Setting up the Project for this course

    In this section, I will set up the base project that will be used for the rest of this course.

    Section 5: Functional Programming in Modern Java

    In this section, I will explain Functional Programming and the benefits that are tied with this programming style

    Imperative Style vs Functional Style

    Section 6: Let's create our very first Flux and Mono

    In this section, I will code and explain the reactor types Flux and Mono using simple examples

    The following topics are covered as part of this lecture:

    Let's write our very first Flux

    Let's write our very first Mono

    Reactive Stream Events

    Testing Flux using JUnit5

    Section 7: Transforming Flux and Mono

    In this section, I will code and explain different operators that can be used to transform data from one form to another using project reactor

    The following topics are covered as part of this section:

    Transforming Data Using Operators in Project Reactor

    Transform using map() Operator

    Reactive Streams are Immutable

    Filter using filter() Operator

    Advanced transform using the flatMap() Operator

    Asynchronous Operations using flatMap() Operator

    Advanced transform using the concatMap() Operator

    flatMap( ) operator in Mono

    flatMapMany( ) operator in Mono

    Transform using the transform() Operator

    Handling empty data using defaultIfEmpty and switchIfEmpty() Operators

    Section 8: Combining Flux and Mono

    In this section, I will code and explain different operators that can be used to combine the reactive streams using project reactor

    The following topics are covered as part of this section:

    Introduction to Combining Reactive Streams

    Combining Reactive Streams using merge() and mergeWith() Operators

    Combining Reactive Streams using mergeSequential() Operators

    Combining Reactive Streams using zip and zipWith() Operators

    Section 9: Build Movie ReactiveService using Project Reactor

    In this section, we will build the Reactive MovieService using all the skills that we have acquired so far

    Overview of this MovieService

    Retrieve all of the MovieInfo

    Retrieve MovieInfo by movieId

    Section 10: doOn* CallBacks - Peeking into a Sequence

    In this section, I will code and explain the techniques to peek into the individual events that's emitted by the publisher

    Section 11: Exception/Error Handling in Flux and Mono

    In this section, I will cover the different exception handling strategies that are part of the Project reactor

    The following topics are covered as part of this section:

    Exceptions in Reactive Streams

    Introduction to Exception Handling Operators

    onErrorReturn() : Exception Handling Operator

    onErrorResume() : Exception Handling Operator

    onErrorContinue() : Exception Handling Operator

    onErrorMap() : Exception Handling Operator

    doOnError() : Catching Exceptions and Throw the error

    Error Handling Operators in Mono

    Section 12: Implement Exception Handling in Movies Reactive Service

    In this section, I will implement the exception handling in the MoviesReactiveService.

    Exception Handling in MoviesReactiveService using onErrorMap

    Test Exception in MoviesReactiveService using Mockito

    Section 13 : Retry, Repeat using retry(), retryWhen(), repeat()

    In this section, I will code and implement different techniques to retry the exceptions in the Reactive Streams using Project Reactor

    The following topics are covered as part of this section:

    Retry Exceptions using retry() and retry(n)

    Retry Specific Exceptions using retryWhen()

    Repeat a Sequence using repeat() and repeat(n)

    Repeat a Sequence repeatWhen()

    Section 14: Reactors Execution Model - Schedulers, Threads, and Threadpool

    In this section, I will explain the threads and the execution model behind the project reactor

    The following topics are covered as part of this section:

    Reactor Execution Model

    Switching Threads using publishOn()

    Switching Threads using subscribeOn()

    Section 15: Making Blocking Calls in MovieReactiveService

    In this section, we will add an enhancement to the MoviesReactive Service by adding a blocking call in to the pipeline.

    Making Blocking calls in MovieReactiveService

    In this lecture, we will code and learn about how to make blocking calls using project reactor

    Section 16: BackPressure

    In this section, I will explain the concept of backpressure in reactive programming

    The following topics are covered as part of this section:

    Introduction to BackPressure

    Let's implement BackPressure

    Write a JUnit test for BackPressure

    Handling Backpressure using onBackpressureDrop()

    Handling Backpressure using onBackpressureBuffer()

    Handling Backpressure using onBackpressureError()

    Section 17: Explore Data Parallelism in Project Reactor

    In this section, I will explain about introducing parallelism into the reactive pipeline

    The following topics are covered as part of this section:

    Parallelism using parallel() and runOn() operators

    Parallelism using flatmap() operator

    Parallelism using flatMapSequential() operator

    Section 18: Cold & Hot Streams

    In this section, I will explain about cold and hot streams in Reactive Programming

    The following topics are covered as part of this section:

    Cold & Hot Streams

    Cold Streams

    Hot Streams - ConnectableFlux and different options

    Section 19: JUnit Testing using VirtualTimeScheduler

    In this section, I will explain the use of VirtualTimer to decrease the execution time of test cases.

    StepVerifier using VirtualTimeScheduler

    Section 20: Build NonBlocking RestClient using WebClient

    In this section, we will write a nonblocking rest client using Spring WebClient

    The following topics are covered as part of this section:

    Overview of the Reactive Movie API

    Build the non-blocking MovieInfoService RestClient

    Build the non-blocking Review RestClient

    Build getAllMovies non-blocking MovieReactiveService Client

    Build getMovieById non-blocking MovieReactiveService Client

    Integrate WireMock for Integration Tests

    Section 21: Programmatically Creating a Flux

    In this section, I will code and explain the techniques that are available to create a flux programmatically.

    The following topics are covered as part of this section:

    Create a Flux using create()

    Create a Flux using push()

    Section 22: Debugging in Project Reactor

    In this section, I will demonstrate different approaches that are available when it comes to debugging reactor error messages.

    The following topics are covered as part of this section:

    Debug Exceptions using "checkpoint" operators

    Debug Exceptions using Hooks.onOperatorDebug()

    Production-ready Global Debugging using "ReactorDebugAgent"

    By the end of this course, you will have a complete understanding of Reactive Programming, write code using the Reactive Programming Principles, and when to use them in your project.

    Who this course is for
    Any Java Developer who is interested in exploring Reactive Progrmming
    Any Java Developer who has the need to write fast performing code under heavy load
    Any Java Developer who is interested in learning all the features of the "Reactor" Reactive Programming Library