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Pixelogic Zbrush Creating A Book Cover Graphic - World Book

Posted By: ELK1nG
Pixelogic Zbrush Creating A Book Cover Graphic - World Book

Pixelogic Zbrush Creating A Book Cover Graphic - World Book
Last updated 3/2017
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.44 GB | Duration: 6h 0m

Learn to use Pixelogic ZBrush in this exciting online training course, learn advanced techniques to enhance your artwork

What you'll learn
Create text in ZBrush
Work confidenlty within ZBrush
Extend there knowledge and worflows
Output render passes from ZBrush
Composite with confidence in Photoshop
Requirements
You will need ZBrush R7
Illustrator CS5 or above would be beneficial or you can skip that part as the source files are included
Photoshop CS5 or above for the stencil making part of the course
Description
Learn a variety of techniques to achieve a fantastic illustration for a book cover, during this course we will use basic as well as advanced techniques to create WORLD BOOK a book art cover.
We will model exclusively in Zbrush and produce all our render passes straight out of Pixelogic Zbrush finally compositing our passes together within Photoshop.
This course is for anyone who is interested in advancing to digital sculpting, you maybe using another 3D application or you maybe a graphic designer who want to migrate there skills over to the 3D realm!
This course is packed with features and tips and is fun! at the end we will have produced an awesome sculpt!
What are we going to learn?
We will start off producing our text inside Illustrator and Photoshop this will be custom text based on a fontOnce completed we will export out text ready for ZBrushInside Zbrush I will teach you tons of techniques to produce the final sculptLets now export our render passes and composite it together within Photoshop
Whos it for?
This course has been designed for beginners to advanced users
Enjoy this course brought to you by:UK ONLINE TRAINING CENTRE

Overview

Section 1: ZBrush Worldbook Book Jacket Cover - Intro

Lecture 1 ZBrush Worldbook Book Jacket Cover - Promotional Lecture

Lecture 2 DOWNLOAD FILES

Section 2: Setting up our Text - Pixelogic ZBrush Creating 3D Graphics Course

Lecture 3 ZBrush Course Worldbook Jacket Cover - The font and references

Lecture 4 ZBrush Course Worldbook Jacket Cover - Finding the right font in illustrator

Lecture 5 ZBrush Course Worldbook Jacket Cover - Modifying our text

Lecture 6 ZBrush Course Worldbook Jacket Cover - Cleaning up our custom font

Lecture 7 ZBrush Course Worldbook Jacket Cover - Set up our Font to export to Photoshop

Lecture 8 ZBrush Course Worldbook Jacket Cover - lmporting into Photoshop from Illustrator

Lecture 9 ZBrush Course Worldbook Jacket Cover - Final prep and export for ZBrush

Lecture 10 ZBrush Course Worldbook Jacket Cover - Set up and prepare our plane

Lecture 11 ZBrush Course Worldbook Jacket Cover - UV layout

Lecture 12 ZBrush Course Worldbook Jacket Cover - Creating the text inside ZBrush!

Lecture 13 ZBrush Course Worldbook Jacket Cover - The book cover indentation

Lecture 14 ZBrush Course Worldbook Jacket Cover - Giving the text depth

Lecture 15 ZBrush Course Worldbook Jacket Cover - Motivational

Lecture 16 ZBrush Course Worldbook Jacket Cover - Finishing the text

Lecture 17 ZBrush Course Worldbook Jacket Cover - Book indentation

Lecture 18 ZBrush Course Worldbook Jacket Cover - A look at the next part of the course

Lecture 19 ZBrush Course Worldbook Jacket Cover - Creating the wires with ZSpheres

Lecture 20 ZBrush Course Worldbook Jacket Cover - Using polygroups to manage things

Lecture 21 ZBrush Course Worldbook Jacket Cover - Creating the supporting wires

Lecture 22 ZBrush Course Worldbook Jacket Cover - Merging our wires

Lecture 23 ZBrush Course Worldbook Jacket Cover - ZSketch

Lecture 24 ZBrush Course Worldbook Jacket Cover - Creating the first level of gems/stones

Lecture 25 ZBrush Course Worldbook Jacket Cover - Speed tip

Lecture 26 ZBrush Course Worldbook Jacket Cover - Adding surface detailing

Lecture 27 ZBrush Course Worldbook Jacket Cover - Creating a simple Cut Gem

Lecture 28 ZBrush Course Worldbook Jacket Cover - Adding a clasp to the cut stones

Lecture 29 ZBrush Course Worldbook Jacket Cover - Adding surface noise to the book cover

Lecture 30 ZBrush Course Worldbook Jacket Cover - Poly painting the Jacket Cover

Lecture 31 ZBrush Course Worldbook Jacket Cover - Painting our wires

Lecture 32 ZBrush Course Worldbook Jacket Cover - Painting the gems and clasp

Lecture 33 ZBrush Course Worldbook Jacket Cover - Spotlight for textures

Lecture 34 ZBrush Course Worldbook Jacket Cover - Applying materials

Lecture 35 ZBrush Course Worldbook Jacket Cover - Book Jacket redo

Lecture 36 ZBrush Course Worldbook Jacket Cover - Wire tweaking

Lecture 37 ZBrush Course Worldbook Jacket Cover - Doc and views

Lecture 38 ZBrush Course Worldbook Jacket Cover - Setting up the render

Lecture 39 ZBrush Course Worldbook Jacket Cover - Compositing

Lecture 40 ZBrush Course Worldbook Jacket Cover - The clown pass

Lecture 41 ZBrush Course Worldbook Jacket Cover - Photoshop Compositing

Lecture 42 ZBrush Course Worldbook Jacket Cover - Adding a pass

Lecture 43 ZBrush Course Worldbook Jacket Cover - The finished design

Lecture 44 ZBrush Course Worldbook Jacket Cover - Loading it all up again

Lecture 45 BONUS LECTURE

This course has been created for all levels